Files
bl/docs/effect-unimplemented-tasks/task-043-effects-825-829.md
xinian 03a28c968b
Some checks failed
ci/woodpecker/push/my-first-workflow Pipeline failed
feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

36 lines
1.3 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# Task 043: Effects 825-829
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 825
- `argsNum`: `1`
- `info`: `若对手处于能力提升状态则附加对手最大体力1/{0}的百分比伤害`
### Effect 826
- `argsNum`: `1`
- `info`: `当回合击败对手则对手下只出场精灵随机进入{0}种异常状态`
### Effect 827
- `argsNum`: `2`
- `info`: `消除对手能力提升状态,消除成功则令自身下{0}回合必定先出手且下{1}回合造成的攻击伤害翻倍`
### Effect 828
- `argsNum`: `0`
- `info`: `若自身处于能力提升状态则先制+1`
### Effect 829
- `argsNum`: `2`
- `info`: `{0}回合对手每回合受到相当于本次伤害的1/{1}的百分比伤害(可以叠加)`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明