xinian
|
8552eb61a8
|
chore: 移除未使用的技能效果描述
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-31 04:39:39 +08:00 |
|
xinian
|
b4463c35e0
|
feat: 新增效果实现并重构相关逻辑
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-31 04:36:25 +08:00 |
|
xinian
|
79c014f9cd
|
fix: 修正技能效果索引与实现逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-31 03:42:46 +08:00 |
|
xinian
|
92d3c755a5
|
feat: 实现 764-799 效果及修复编译错误
|
2026-03-31 01:40:23 +08:00 |
|
昔念
|
46f2bdcd9a
|
```
ci/woodpecker/push/my-first-workflow Pipeline failed
feat(effect): 实现战斗效果1785、2195、2215、2219并更新文档规则
新增战斗效果1785:N回合内每回合使用技能吸取对手最大体力的1/M,
满体力时额外恢复己方所有不在场精灵O点体力
修复战斗效果2195:当对方回合存在效果时才降低技能优先级,
|
2026-03-31 00:54:29 +08:00 |
|
昔念
|
e037539123
|
```
docs(effects): 移除已完成的技能效果任务文档
移除 effects 956-1005、1263-1312、1695-1734 等范围内的未实现技能效果任务文档,
这些任务已经完成实现,相关文档不再需要维护。
```
|
2026-03-31 00:38:50 +08:00 |
|
昔念
|
ec9f592e44
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(effect): 移除未使用的action包导入
移除了effect/749_753.go文件中未被使用的blazing/logic/service/fight/action包导入,
保持代码整洁性。
```
|
2026-03-30 21:09:39 +08:00 |
|
昔念
|
23027ccfde
|
```
ci/woodpecker/push/my-first-workflow Pipeline failed
feat(game): 完善宠物融合逻辑和野外BOSS战斗机制
- 在玩家挑战野外BOSS时添加新的ger变量控制捕捉状态
- 当BOSS被标记为已捕捉(isCapture==1)时同步设置ger为-1
- 将怪物等级参数改为使用ger变量传递
- 重构宠物融合服务的数据处理逻辑
- 优化融合结果的权重随机算法
- 添加默认融合配置的查询方法
- 统一错误处理和返回值逻辑
```
|
2026-03-30 21:03:00 +08:00 |
|
xinian
|
023128be25
|
feat: 新增战斗效果实现
ci/woodpecker/push/my-first-workflow Pipeline failed
新增大量战斗效果逻辑实现,包括效果ID 678-708、734-743、744-748,并更新对应的效果描述映射。
|
2026-03-30 20:19:41 +08:00 |
|
xinian
|
1d470e305a
|
feat: 新增战斗效果714-733
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-30 15:32:48 +08:00 |
|
xinian
|
7a7fae05ea
|
feat: 新增战斗技能效果648-677
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-30 12:11:44 +08:00 |
|
xinian
|
184fe9f59d
|
feat: 新增战斗效果1253-1262
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-30 01:44:59 +08:00 |
|
xinian
|
c5caab35ae
|
feat: 新增技能效果 1248-1252
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-30 01:13:51 +08:00 |
|
xinian
|
87fdccaddf
|
feat: 实现大量技能效果及战斗逻辑修复
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-30 00:51:18 +08:00 |
|
xinian
|
a7171e9ef4
|
fix: 修正 effect 642-646 实现逻辑
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-29 21:44:27 +08:00 |
|
xinian
|
66fdc3d189
|
feat: 实现技能效果 627-672 及 1011-1111
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-29 19:00:08 +08:00 |
|
xinian
|
c40430aaa4
|
feat: 实现战斗技能效果
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-29 16:38:34 +08:00 |
|
昔念
|
a52d3df5f9
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(logic): 调整PprofWeb启动逻辑位置
将PprofWeb的goroutine启动从debug条件块内移出到条件块外,
确保无论是否为调试模式都能正确启动Pprof服务
```
|
2026-03-29 02:11:21 +08:00 |
|
xinian
|
03a28c968b
|
feat: 实现失明状态并新增技能效果描述
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-29 01:17:18 +08:00 |
|
xinian
|
7376e0e58b
|
feat: 新增一批技能效果实现
|
2026-03-28 23:59:12 +08:00 |
|
xinian
|
875ad668aa
|
feat: 实现战斗效果逻辑和接口重构
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-28 21:57:22 +08:00 |
|
xinian
|
61ccbc6c62
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-28 16:56:00 +08:00 |
|
昔念
|
d55c96e383
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(database): 添加多个玩家相关表的联合唯一约束
- 为player_talk表添加玩家+挖矿联合唯一索引
- 为player_task表添加玩家+任务联合唯一索引
- 为player_title表添加玩家+称号联合唯一索引
- 为player_pet表添加玩家+精灵联合唯一索引
- 为player_cdk_log表添加玩家+CDK联合唯一索引
- 为player_egg表添加玩家孵蛋联合唯一索引
- 为player_pvp表添加PVP索引
- 为player_sign_in_log表添加签到联合唯一索引
- 为player_room_house表添加房间索引
fix(user-talk): 修复获取聊天配置
|
2026-03-28 02:22:15 +08:00 |
|
昔念
|
06091ff42c
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(item_buy): 优化购买逻辑并添加库存限制功能
- 将变量名 is 改为 ok,提高代码可读性
- 移除未使用的变量 addSuccess
- 重构购买成功逻辑,确保物品添加成功后才扣减金币
- 在 talk.go 中修改判断条件,使用 Limit 字段而非 Type 字段
- 在 user_talk.go 中添加 Limit 字段用于限制数量配置
```
|
2026-03-28 01:46:52 +08:00 |
|
xinian
|
0622f4710b
|
feat: 添加道具捕捉后的回调机制
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-27 17:06:18 +08:00 |
|
xinian
|
6767075dcd
|
fix: 修复购买道具数量上限校验逻辑
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-27 16:53:07 +08:00 |
|
xinian
|
ab31947c39
|
1
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-27 13:51:57 +08:00 |
|
xinian
|
40411ba84b
|
fix: 修复商品购买和服务相关逻辑问题
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-27 12:56:29 +08:00 |
|
昔念
|
ed84e4d2df
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(fight): 重构精灵特效类型枚举结构
|
2026-03-27 00:28:25 +08:00 |
|
昔念
|
a3740d417d
|
fix: correct typo in error message
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-26 05:45:36 +08:00 |
|
昔念
|
619e4b50ca
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(pet): 重构宠物服务方法命名和优化数据库操作
- 统一PetService中方法命名规范,将驼峰命名改为标准驼峰格式
- 修复拼写错误:UPdate -> Update, UPdateFree -> UpdateFree等
- 重命名查询方法:PetInfo_One -> PetInfoOneByCatchTime,
PetInfo_One_ID -> PetInfoOneByID, PetInfo_One_ohter -> PetInfoOneOther
- 优化BuyPet方法中的事务处理逻辑,使用
|
2026-03-26 04:51:36 +08:00 |
|
昔念
|
0d2e307021
|
```
ci/woodpecker/push/my-first-workflow Pipeline failed
feat(pet): 修改宠物更新逻辑返回值类型
将PetService.UPdate方法的返回值从error改为bool类型,
并在控制器中相应调整错误处理逻辑,统一使用布尔值判断操作结果。
```
|
2026-03-26 02:35:43 +08:00 |
|
昔念
|
1f614e4904
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(player): 优化宠物信息获取逻辑
在GetPetInfo方法中添加必要的空行以提高代码可读性,
确保代码结构更清晰易维护。
```
|
2026-03-25 23:29:52 +08:00 |
|
xinian
|
b3cc06cd38
|
refactor: 优化蛋卡抽奖逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-24 01:52:56 +08:00 |
|
xinian
|
0aba7e7ccb
|
refactor: 简化战斗宠物列表处理逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-24 01:38:02 +08:00 |
|
xinian
|
133d15e392
|
refactor: 修复 NewSel700 技能使用方法名
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-24 00:25:32 +08:00 |
|
xinian
|
d8366616e0
|
feat: 支持单人宠物对战模式
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-23 22:25:07 +08:00 |
|
xinian
|
41a1bfb0c2
|
fix: 修正PVP对战宠物信息获取错误
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-23 22:21:56 +08:00 |
|
xinian
|
09d58c1f14
|
fix: 修正宠物面板计算参数
|
2026-03-23 22:00:05 +08:00 |
|
xinian
|
84024aed83
|
refactor: 重构战斗效果实现逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-23 07:36:20 +08:00 |
|
xinian
|
65f696dfc3
|
refactor: 将 CanFight 方法移至基类
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-23 01:03:49 +08:00 |
|
xinian
|
9380bac839
|
fix: 修正宠物等级限制逻辑
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-23 01:02:49 +08:00 |
|
xinian
|
4fb5653c28
|
refactor: 重构战斗初始化传递宠物列表
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-22 23:41:51 +08:00 |
|
xinian
|
4ba8fe32c4
|
feat: 添加BossConfig战胜规则字段并移除MapNode冗余字段
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-21 01:06:59 +08:00 |
|
xinian
|
6717ca5236
|
fix: 修复重复领取奖励的问题
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-21 01:01:05 +08:00 |
|
xinian
|
1969c01f3e
|
feat: 添加战胜规则配置模块
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-21 00:57:18 +08:00 |
|
xinian
|
d9a99155d9
|
feat: 实现战斗奖励规则302-316
|
2026-03-21 00:41:13 +08:00 |
|
xinian
|
9a1a181ecd
|
refactor: 拆分战斗规则文件为独立模块
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-21 00:34:47 +08:00 |
|
xinian
|
afc67b0582
|
fix: 修正技能563和564的类型初始化
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-21 00:27:12 +08:00 |
|
xinian
|
c049bbd5ac
|
fix: 修复登录空指针及战斗效果
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-21 00:24:34 +08:00 |
|