xinian
|
d8fdc956ef
|
feat: 实现战斗效果1518-1582
|
2026-04-04 01:04:58 +08:00 |
|
xinian
|
6eb1a589b4
|
编辑文件 Dockerfile
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-03 21:47:00 +08:00 |
|
|
|
c378d3d5f7
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(admin): 宠物管理功能优化
- 清理宠物控制器中的乱码字符
- 更新宠物获取请求结构体字段注释为英文描述
- 重构变量命名提高代码可读性
- 添加宠物存储信息服务方法
- 优化错误提示信息为英文
- 新增宠物等级查询接口
- 改进宠物购买逻辑验证
```
|
2026-04-03 12:18:07 +08:00 |
|
xinian
|
1a0e0b405a
|
feat: 添加自然祝福相关技能效果实现
ci/woodpecker/push/my-first-workflow Pipeline failed
实现1383-1387技能效果,包括自然祝福状态下的属性强化、自然祝福层数管理、护盾效果等
|
2026-04-03 11:19:20 +08:00 |
|
xinian
|
7405aac82d
|
refactor: 合并同类 effect 实现到公共基类
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-03 00:26:59 +08:00 |
|
xinian
|
5204615c28
|
feat: 新增战斗效果并优化现有逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-03 00:22:05 +08:00 |
|
xinian
|
3c160ef695
|
feat: 新增精灵仓库管理及战斗特效逻辑
|
2026-04-03 00:02:51 +08:00 |
|
xinian
|
c19ee7de03
|
fix: 修复战斗动作提交逻辑
|
2026-04-03 00:02:34 +08:00 |
|
xinian
|
43881fd988
|
编辑文件 .cnb.yml
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-04-02 23:42:37 +08:00 |
|
xinian
|
d86b75408b
|
feat: 新增技能效果1378-1382
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-04-02 23:32:21 +08:00 |
|
xinian
|
218e23ff81
|
refactor: 重构战斗系统动作提交和竞技场锁定逻辑
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-04-02 23:05:18 +08:00 |
|
xinian
|
f221b299cd
|
fix: 并发安全地更新地图计数
|
2026-04-02 22:38:02 +08:00 |
|
xinian
|
908f9bee98
|
Merge branch 'main' of https://cnb.cool/blzing/blazing
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-04-02 16:24:40 +08:00 |
|
xinian
|
c1b18601f3
|
feat: 实现战斗效果 1413-1437
|
2026-04-02 16:24:16 +08:00 |
|
昔念
|
8c049bcdcd
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(admin): 宠物管理功能优化
- 清理宠物控制器中的乱码字符
- 更新宠物获取请求结构体字段注释为英文描述
- 重构变量命名提高代码可读性
- 添加宠物存储信息服务方法
- 优化错误提示信息为英文
- 新增宠物等级
|
2026-04-02 15:00:08 +08:00 |
|
昔念
|
2f220bb863
|
1
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-04-02 12:38:51 +08:00 |
|
昔念
|
6aa601bb06
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-02 10:23:07 +08:00 |
|
昔念
|
f810a2ae86
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(pet): 宠物系统重构和功能增强
- 修复战斗boss中effect ID索引错误问题
- 实现宠物仓库和背包管理功能
- 添加宠物列表排序保存功能
- 重构宠物备份列表同步逻辑
- 优化宠物释放和获取逻辑
- 添加宠物背包仓库切换功能
- 修复地图模型广播信息结构问题
- 调整宠物特效数据库查询逻辑
```
|
2026-04-02 07:49:49 +08:00 |
|
昔念
|
3a13bcc99c
|
```
feat(game): 实现扭蛋系统批量物品添加功能并优化地图逻辑
- 新增ItemAddBatch方法用于批量添加物品,支持普通道具和特殊道具的分别处理
- 优化扭蛋游戏玩法中的物品添加逻辑,使用新的批量接口提升性能
- 在扭蛋机器人命令中实现完整的物品检查和批量添加流程
refactor(map): 重构地图控制器代码结构并添加注释
- 为EnterMap、LeaveMap、GetMapPlayerList等方法添加中文注释
- 统一地图相关的命名规范,如enter map替换进入地图
- 调整地图玩家列表中BOSS广播命令ID,2021和2022进行对调
refactor(boss): 重构定时BOSS代码并优化注释
- 将原有的中文注释改为英文注释,统一代码风格
- 简化TimeBossRule结构体定义和相关配置
- 优化定时任务注册逻辑,去除冗余的注释和变量
refactor(space): 清理地图空间服务代码注释
- 移除多余的中文注释和说明文字
- 统一代码格式,移除不必要的空行和注释
- 保持原有的天气系统和地图刷怪逻辑不变
fix(role): 修复系统角色权限查询逻辑
- 修改BaseSysRoleService中的查询条件,正确处理管理员权限
- 使用Extend方法替代Where进行复杂的权限判断逻辑
- 确保超级管理员可以访问所有角色,其他用户受限于权限范围
refactor(dict): 添加字典服务批量查询方法
- 新增GetMaxMap方法用于批量获取物品最大持有上限
- 优化数据库查询,减少多次单个查询的开销
- 支持一次请求多个物品的最大数量限制
fix(player): 修复玩家信息保存异常处理
- 将panic方式改为错误日志记录,避免程序崩溃
- 优化Save方法的重试逻辑,统一错误处理方式
- 在本地文件回退时记录详细错误信息
feat(robot): 扩展扭蛋机器人功能
- 添加用户验证和角色创建检查
- 实现批量扭蛋的完整逻辑,支持1-10次抽取
- 集成物品数量检查和批量添加功能
```
|
2026-04-02 02:33:05 +08:00 |
|
昔念
|
5995f0670c
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(game): 实现扭蛋系统批量物品添加功能并优化地图逻辑
- 新增ItemAddBatch方法用于批量添加物品,支持普通道具和特殊道具的分别处理
- 优化扭蛋游戏玩法中的物品添加逻辑,使用新的批量接口提升性能
- 在扭蛋机器人命令中实现完整的物品检查和批量添加流程
refactor(map): 重构地图控制器代码结构并添加注释
- 为EnterMap、LeaveMap、GetMapPlayerList等方法添加中文注释
- 统一地图相关的命名规范,如enter
|
2026-04-01 20:10:29 +08:00 |
|
昔念
|
1b6586aedc
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(space): 添加地图模型配置支持并优化BOSS信息结构
添加MapModel字段到MapBossInfo结构体中,用于存储更完整的BOSS模型数据,
修改初始化逻辑从新的MapModel服务获取数据,并更新HP恢复逻辑使用新模型数据。
同时优化MapNode配置表结构,移除冗余字段并调整数据查询逻辑,
将IsBroadcast字段类型改为uint32以
|
2026-04-01 06:27:03 +08:00 |
|
xinian
|
977fc78cf6
|
Merge branch 'main' of https://cnb.cool/blzing/blazing
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-01 02:53:41 +08:00 |
|
xinian
|
2aea283c6b
|
feat: 新增战斗效果1338-1377
|
2026-04-01 02:53:23 +08:00 |
|
昔念
|
f377068f60
|
Merge branch 'main' of https://cnb.cool/blzing/blazing
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-01 02:48:27 +08:00 |
|
昔念
|
81c16590d6
|
```
feat(pet): 实现宠物展示功能和稀有宠物塔配置
- 添加PetDisplay字段到Player结构体,用于管理宠物展示状态
- 实现PlayerShowPet方法,支持宠物展示逻辑,包括设置展示标识、
检查宠物存在性并返回相应错误码
- 在Space中添加RefreshUserInfo方法,用于刷新用户信息并应用
宠物展示信息到SimpleInfo
- 扩展SimpleInfo结构体,添加PetRide字段用于宠物骑乘标识
|
2026-04-01 02:48:09 +08:00 |
|
xinian
|
1724c06eab
|
继续消耗全继续
|
2026-04-01 00:48:42 +08:00 |
|
xinian
|
0a016e9e7f
|
Merge commit '39e64c0bf50536215ca42fd0dda6e0406644d359'
|
2026-03-31 12:21:44 +00:00 |
|
xinian
|
39e64c0bf5
|
11
|
2026-03-31 20:18:54 +08:00 |
|
xinian
|
331337fc51
|
编辑文件 .cnb.yml
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-31 20:18:31 +08:00 |
|
昔念
|
acfdf5679d
|
Merge branch 'main' of https://cnb.cool/blzing/blazing
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-31 20:02:39 +08:00 |
|
昔念
|
5675fff48c
|
```
docs(effect): 移除已完成的效果任务文档
移除effects 876-1061范围内的任务文档,这些effect已经实现或不再需要跟踪。
包括task-053至task-089的多个任务列表,涵盖各种战斗效果的实现说明。
```
|
2026-03-31 20:02:25 +08:00 |
|
xinian
|
8ef327cbe0
|
编辑文件 Dockerfile
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-31 19:48:23 +08:00 |
|
昔念
|
5b346ef505
|
Merge branches 'main' and 'main' of https://cnb.cool/blzing/blazing
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-31 10:40:51 +08:00 |
|
昔念
|
1a5996d902
|
```
chore(go): 更新Go版本号格式
- 将 common/go.mod 中的 go 版本从 1.23.0 调整为 1.23
-
|
2026-03-31 10:40:37 +08:00 |
|
xinian
|
6d547ff656
|
Merge branch 'main' of https://cnb.cool/blzing/blazing
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-31 10:40:25 +08:00 |
|
xinian
|
79a3874d13
|
feat: 实现效果1072-1081及1173-1177
|
2026-03-31 10:40:22 +08:00 |
|
昔念
|
6ac3c1b9b7
|
Merge branch 'main' of https://cnb.cool/blzing/blazing
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-31 10:03:29 +08:00 |
|
昔念
|
4d39164c86
|
```
feat(fight): 完善战斗效果714-718的参数验证和功能实现
- 为Effect714添加armed状态重置逻辑,并增加参数长度验证
- 修复Effect716的子效果创建逻辑,改为通过InitEffect方法创建
- 为Effect717和Effect718添加参数长度验证,防止索引越界
- 重构Effect718的技能命中处理逻辑,统一效果
|
2026-03-31 10:03:07 +08:00 |
|
xinian
|
a198100547
|
fix: 修复效果1071的恢复判定及子效果实现逻辑
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-31 10:02:48 +08:00 |
|
xinian
|
3bf07dd5c5
|
docs: 删除已完成的effect任务文档
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-31 09:38:00 +08:00 |
|
xinian
|
f85228e371
|
Merge branch 'main' of https://cnb.cool/blzing/blazing
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-31 09:19:39 +08:00 |
|
xinian
|
ccb4ad8fdf
|
refactor: 重构宠物信息构建逻辑并新增技能效果
|
2026-03-31 09:19:36 +08:00 |
|
昔念
|
97b2588339
|
```
ci/woodpecker/push/my-first-workflow Pipeline failed
docs(effect): 移除未实现任务文档 task-320
移除 effects 2215-2219 的未实现任务文档,这些 effect 已经被重新评估
或通过其他方式处理,不再需要单独的任务跟踪文档。
```
|
2026-03-31 09:18:48 +08:00 |
|
昔念
|
89a67655fc
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(effect): 实现effects 1770-1794战斗效果
- 实现Effect 1770: 开启战魂附体效果,免疫对手下1次攻击技能伤害,
若对手攻击技能PP值为满则额外免疫下1次固定伤害和百分比伤害
- 实现Effect 1771-1779相关战斗效果,包括能力状态反转、固定伤害计算等功能
- 实现Effect 1780-1794系列效果,包含伤害计算、护盾机制、切换限制等功能
- 新增Effect1770Sub、Effect1780Sub、Effect1783Sub、Effect1784Sub等子效果处理
- 添加countTurnEffects辅助函数用于计算回合类效果数量
- 修复Effect1783切换限制逻辑,正确处理回合结束时的状态变更
- 优化Effect1780伤害计算和护盾添加的安全性检查
- 移除对应的任务文档文件,已完成effects 1660-1664、1770-1774、
1775-1779、1790-1794等任务清单
```
|
2026-03-31 08:49:22 +08:00 |
|
昔念
|
35434fd1d8
|
Merge branch 'main' of https://cnb.cool/blzing/blazing
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-31 08:28:51 +08:00 |
|
昔念
|
4cf1bcc07f
|
```
feat(effect): 实现effects 1770-1794战斗效果
- 实现Effect 1770: 开启战魂附体效果,免疫对手下1次攻击技能伤害,
若对手攻击技能PP值为满则额外免疫下1次固定伤害和百分比伤害
- 实现Effect 1771-1779相关战斗效果,包括能力状态反转、固定伤害计算等功能
- 实现Effect 1780-1794系列效果,包含伤害计算、护盾机制、切换限制等功能
|
2026-03-31 08:28:37 +08:00 |
|
xinian
|
f8c301dc51
|
Merge branch 'main' of https://cnb.cool/blzing/blazing
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-31 08:20:24 +08:00 |
|
xinian
|
8805e038b6
|
docs: 移除已完成的待办任务文档
|
2026-03-31 08:20:22 +08:00 |
|
xinian
|
d6d03a576d
|
refactor: 优化代码结构和逻辑
|
2026-03-31 08:19:53 +08:00 |
|
昔念
|
1a804f5e19
|
Merge branch 'main' of https://cnb.cool/blzing/blazing
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-31 06:52:19 +08:00 |
|