xinian
|
ce3f1fc02e
|
fix: 修正金豆集市汇率计算与显示格式
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-23 06:41:34 +08:00 |
|
xinian
|
5773b8d182
|
style: 更新行情列表标题
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-23 06:22:09 +08:00 |
|
xinian
|
e7b64cc669
|
fix: 修正 simhei 字体路径为绝对路径
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-23 06:14:12 +08:00 |
|
xinian
|
6e268c66f4
|
feat: 实现金币行情卡片消息格式
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-23 06:05:32 +08:00 |
|
xinian
|
77c404591a
|
feat: 添加赛尔号机器人行情查询功能
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-23 05:32:43 +08:00 |
|
xinian
|
65f696dfc3
|
refactor: 将 CanFight 方法移至基类
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-23 01:03:49 +08:00 |
|
xinian
|
9380bac839
|
fix: 修正宠物等级限制逻辑
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-23 01:02:49 +08:00 |
|
xinian
|
6c0c6cafff
|
fix: 修正 JSONB 字段查询变量名
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-23 00:21:22 +08:00 |
|
xinian
|
b51d682646
|
feat: 支持JSONB字段查询
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-22 23:50:50 +08:00 |
|
xinian
|
4fb5653c28
|
refactor: 重构战斗初始化传递宠物列表
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-22 23:41:51 +08:00 |
|
xinian
|
61b0d6093f
|
fix: 修正闪光宠物生成逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-21 23:02:33 +08:00 |
|
xinian
|
4ba8fe32c4
|
feat: 添加BossConfig战胜规则字段并移除MapNode冗余字段
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-21 01:06:59 +08:00 |
|
xinian
|
6717ca5236
|
fix: 修复重复领取奖励的问题
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-21 01:01:05 +08:00 |
|
xinian
|
1969c01f3e
|
feat: 添加战胜规则配置模块
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-21 00:57:18 +08:00 |
|
xinian
|
d9a99155d9
|
feat: 实现战斗奖励规则302-316
|
2026-03-21 00:41:13 +08:00 |
|
xinian
|
9a1a181ecd
|
refactor: 拆分战斗规则文件为独立模块
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-21 00:34:47 +08:00 |
|
xinian
|
afc67b0582
|
fix: 修正技能563和564的类型初始化
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-21 00:27:12 +08:00 |
|
xinian
|
c049bbd5ac
|
fix: 修复登录空指针及战斗效果
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-21 00:24:34 +08:00 |
|
昔念
|
2dbbc9713c
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
fix(player): 修复PVP控制器数据返回错误
修改了admin/pvp.go文件中的Get方法,将返回数据从alltitile.RankInfo
改为alltitile,确保正确返回完整的PVP信息而不是仅返回排名信息。
```
|
2026-03-20 18:09:25 +08:00 |
|
昔念
|
05c5f105e9
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
fix(fight): 修复战斗效果数值符号错误
在技能效果501中,修正了属性设置时effectValue的符号问题,
现在正确地应用负值效果。同时调整了代码格式以保持一致性。
```
|
2026-03-20 15:49:56 +08:00 |
|
昔念
|
90b62b44e4
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(common): 统一Redis连接方式并优化代码结构
- 将 g.Redis("cool").Conn(ctx) 统一改为 Redis.Conn(ctx) 的调用方式
- 在coolconfig中添加ServerList.GetID()方法用于生成服务器唯一标识
- 引入gconv包用于类型转换操作
feat(rpc): 完善ListenFight函数实现集群消息监听
- 新增ListenFight函数,完全对齐ListenFunc
|
2026-03-20 04:58:23 +08:00 |
|
昔念
|
5657f1e673
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
fix(pet): 修复宠物数量检查逻辑错误
当free参数为2时,应该查询free字段值为2的记录数量,
而不是查询free字段值为1的记录数量,确保精灵数量限制检查正确。
```
|
2026-03-19 22:25:10 +08:00 |
|
昔念
|
10a82f8e85
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(fight/effect): 重命名DamageLockEx方法为DamageLock
修复方法名错误,将DamageLockEx改为DamageLock以匹配实际功能
```
|
2026-03-19 21:33:53 +08:00 |
|
昔念
|
75c599b5b3
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(pet): 添加宠物自由状态管理功能
- 在ServiceList和ServicePage方法中添加WhereNot条件支持
- 将宠物销售状态改为自由状态,新增free字段来标识三种状态:
0为放入仓库,1为放生,2为上架
- 修改PetInfo、UPdateFree、UPdatePrice等方法以支持新的状态逻辑
- 更新BuyPet方法中的验证逻辑
- 调整查询操作中的字段过滤条件
```
|
2026-03-19 20:54:52 +08:00 |
|
昔念
|
8929a17c97
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
fix(player): 修复金币兑换计算逻辑错误
移除未使用的getgold变量计算,修正兑换金币数量计算公式,
避免因变量未定义导致的潜在运行时错误,确保兑换功能正常工作。
```
|
2026-03-19 19:01:23 +08:00 |
|
昔念
|
bd5cd9393a
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(player): 优化金币兑换功能
- 在ServiceUpdate方法中返回更新后的数据而不是nil
- 新增DuihuanGold方法用于处理金币兑换逻辑
- 修改黄金列表控制器中的兑换计算逻辑,区分费用和获得金币的计算
- 在添加操作前验证用户金币余额是否充足
- 修正了兑换比例计算和余额检查逻辑
```
|
2026-03-19 18:36:34 +08:00 |
|
xinian
|
91a20cb034
|
编辑文件 gold_list.go
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-19 17:47:44 +08:00 |
|
昔念
|
9cc29eec35
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(cool): 添加删除和更新操作的数据影响行数检查
- 在Controller的Delete方法中添加RowsAffected检查,当影响行数为0时返回"not found"错误
- 在Controller的Update方法中添加RowsAffected检查,当影响行数为0时返回"not found"错误
- 修改Service接口定义,将ServiceDelete和ServiceUpdate方法的返回值类型从interface{}改为sql
|
2026-03-19 17:18:32 +08:00 |
|
昔念
|
24bc74fc87
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
chore(ci): 移除apt源备份步骤
移除了Woodpecker CI配置中不必要的apt源备份操作,
直接清空sources.list文件以确保镜像源配置的纯净性。
```
|
2026-03-19 15:24:24 +08:00 |
|
昔念
|
164e0d1437
|
```
ci/woodpecker/push/my-first-workflow Pipeline failed
chore(.woodpecker): 更新CI工作流中的apt源配置
为了解决Debian版本兼容性问题,将apt源从bookworm升级到trixie版本,
并优化了源配置流程以提高构建稳定性。
```
|
2026-03-19 15:22:30 +08:00 |
|
昔念
|
90e0e2d594
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(.woodpecker): 优化Debian镜像源配置
将Debian bookworm镜像源配置改为多行格式,添加了updates和security仓库,
提高配置的可读性和维护性,确保系统能够获取最新的安全更新。
```
|
2026-03-19 15:17:14 +08:00 |
|
昔念
|
df418cde9c
|
```
ci/woodpecker/push/my-first-workflow Pipeline failed
fix(config): 修复宠物概率计算中的数组索引错误
- 修正了EggService.GetResult方法中对pet.Probs数组的索引访问
- 将原来的pet.Probs[len(pet.OutputMons)-1]改为pet.Probs[len(pet.Probs)-1]
- 确保数组边界安全,避免潜在的运行时panic
```
|
2026-03-19 15:11:29 +08:00 |
|
昔念
|
baf0d1fc06
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
fix(config): 修复宠物蛋系统中概率计算错误
- 修正了EggService中宠物产出概率计算时错误使用的字段名
- 将pet.OutputMons修正为pet.Probs以正确累加等级权重
refactor(player): 优化金币列表服务参数处理逻辑
- 移除未使用的gconv导入包
- 简化ModifyBefore方法中的用户ID验证逻辑
- 统一设置
|
2026-03-19 15:08:14 +08:00 |
|
昔念
|
b558f46d7a
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(game): 宠物融合系统添加物品消耗异常处理
- 在宠物融合过程中添加物品扣除失败的错误检查
- 当物品不足时返回ErrInsufficientItems错误码
fix(pet): 宠物仓库管理功能增加数据库操作错误处理
- 在宠物释放到仓库和从仓库取出时验证数据库更新结果
- 添加宠物背包切换功能的错误检查机制
feat(fight):
|
2026-03-19 14:50:11 +08:00 |
|
xinian
|
e2ac5a6325
|
feat: 增加宠物蛋结果计算和金币检查逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-18 11:14:55 +08:00 |
|
昔念
|
e7098e3777
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(space): 更新地图BOSS生成逻辑并优化天气变化处理
- 修改GetMapPlayerList方法中BOSS信息发送方式为调用GenBoss方法
- 注释掉Space结构体中的IsChange字段,不再使用该标志位
- 调整GenBoss方法参数,添加isfrist参数用于区分首次调用
- 重构定时任务中的GenBoss调用逻辑,改为匿名函数包装广播消息
- 移除GenBoss
|
2026-03-18 01:22:14 +08:00 |
|
昔念
|
d1d20a4067
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(admin): 添加金豆列表新增功能并增加订单状态字段
- 在GoldListController中添加Add API接口
- 为GoldBeanOrder模型增加Status字段用于标识订单状态
- 状态字段默认值为0表示待处理,1表示已完成
```
|
2026-03-17 22:49:14 +08:00 |
|
昔念
|
aa6929cd50
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
fix(fight): 修复战斗逻辑中的条件判断错误
- 修复 IsFirst 方法中的缩进问题
- 修正 IsWin 方法中的条件判断逻辑,将 !v.Alive() 改为 v.Alive()
```
|
2026-03-17 19:41:07 +08:00 |
|
昔念
|
fb32bb3c39
|
```
feat(fight): 添加新效果类型574并优化现有战斗逻辑
- 重命名NewSel409结构体的Action_end_ex方法为Skill_Use_ex
- 将effect/523中HP检查改为Alive()方法调用
- 修复selfkill效果中的代码格式问题
- 新增效果类型574:消耗自身全部体力使下次技能必定先手、命中且暴击
- 实现Effect574的ComparePre和ActionStart方法处理先手、命中和暴击逻辑
```
|
2026-03-17 19:30:40 +08:00 |
|
昔念
|
a3db0c5500
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(player): 改进怪物生成逻辑支持多配置遍历
修改了Monster.go中的GenMonster函数,将原来的随机选择单个配置改为遍历所有配置,
确保每个符合条件的配置都有机会被处理。同时保持了原有的等级范围、特殊属性设置
和NPC战斗处理逻辑。
BREAKING CHANGE: 怪物生成机制从单一随机选择改为配置遍历匹配
```
|
2026-03-17 18:24:50 +08:00 |
|
xinian
|
376fa5e8af
|
feat: 新增金豆挂单管理模块及优化购买提示
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-17 16:56:55 +08:00 |
|
xinian
|
38f4be1e04
|
feat: 新增效果577实现
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-17 15:28:16 +08:00 |
|
xinian
|
322d5ea64d
|
feat: 新增战斗技能效果 524-580
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-17 15:25:08 +08:00 |
|
xinian
|
a2e4ec867c
|
feat: 新增技能效果525、530、550、558、565
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-17 14:35:06 +08:00 |
|
xinian
|
a47b35df88
|
refactor: 优化怪物生成逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-17 14:14:03 +08:00 |
|
xinian
|
e4f2280625
|
编辑文件 Dockerfile
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-17 14:05:35 +08:00 |
|
xinian
|
4134603ec6
|
feat: 添加 cnb-openapi-skills 安装步骤
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-17 13:52:33 +08:00 |
|
xinian
|
937ddd0a97
|
fix: 修复宠物存活状态判定逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
移除 `NotAlive` 字段,改用 `Alive()` 方法通过 HP 判断存活状态,修正相关效果触发逻辑。
|
2026-03-17 13:34:50 +08:00 |
|
xinian
|
1e37d71878
|
fix: 修复属性设置逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-17 10:57:11 +08:00 |
|
xinian
|
ed8e3327b4
|
fix: 修正PVP模型PlayerID类型并优化空值处理
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-17 10:11:10 +08:00 |
|