feat: 新增效果577实现
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24
logic/service/fight/effect/577.go
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24
logic/service/fight/effect/577.go
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@@ -0,0 +1,24 @@
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package effect
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import (
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"blazing/logic/service/fight/input"
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"blazing/logic/service/fight/node"
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)
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// 577 - 自身处于能力提升状态时,使对手{0}能力{1}
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type Effect577 struct {
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node.EffectNode
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}
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func (e *Effect577) OnSkill() bool {
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if e.Ctx().Our.HasPropADD() {
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stat := int8(e.Args()[0].IntPart())
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value := int8(e.Args()[1].IntPart())
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e.Ctx().Opp.SetProp(e.Ctx().Our, stat, value)
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}
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return true
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}
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func init() {
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input.InitEffect(input.EffectType.Skill, 577, &Effect577{})
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}
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