xinian
|
b260fff8e8
|
refactor: 优化玩家信息处理和注册检查逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
移除不必要的IsReg方法,简化玩家信息获取流程
调整抢先服玩家登录时间检查逻辑
|
2026-02-23 21:50:57 +08:00 |
|
xinian
|
50a19b2ff9
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-23 21:42:36 +08:00 |
|
昔念
|
4fff047c4c
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(item): 调整玄彩道具使用数量限制
玄彩道具检查逻辑从 items <= 0 修改为 items < 100,
确保玩家拥有至少100个道具才能使用。
fix(fight): 修复战斗操作通道阻塞问题
添加10秒超时机制到战斗操作通道发送逻辑中,
避免通道满载时的
|
2026-02-23 10:21:58 +08:00 |
|
xinian
|
c78e8e13c3
|
feat: 添加金豆消费记录功能
ci/woodpecker/push/my-first-workflow Pipeline failed
在购买金豆商品成功后记录消费信息,并简化消费记录模型字段
|
2026-02-23 07:52:36 +08:00 |
|
xinian
|
75cfc7bcb1
|
feat: 添加金豆消费记录功能
ci/woodpecker/push/my-first-workflow Pipeline was successful
添加金豆消费记录表和相关服务,用于记录用户金豆消耗明细
在购买逻辑中预留记录消费的注释位置
|
2026-02-23 07:47:06 +08:00 |
|
xinian
|
236965cc63
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-22 23:09:51 +08:00 |
|
xinian
|
91b938fd54
|
refactor: 重构物品更新逻辑并添加ID为0的检查
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-22 22:57:49 +08:00 |
|
xinian
|
932e199622
|
fix: 修复切片长度校验和内存分配防护问题
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor: 优化战斗循环中的宠物处理逻辑
refactor: 重构物品更新服务使用ORM模型
|
2026-02-22 21:46:36 +08:00 |
|
昔念
|
3e4b091724
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
fix(item): 修复物品数量判断逻辑
- 将物品数量判断从 `!= 0` 改为 `> 0`,确保只有正数才添加到列表中
- 将物品检查逻辑从 `< 1` 改为 `<= 0`,确保正确处理边界情况
- 在物品更新方法中增加ID为0的防护,避免无效操作
```
|
2026-02-22 19:33:17 +08:00 |
|
昔念
|
8e3ed21a3a
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-20 23:33:24 +08:00 |
|
xinian
|
756edc1cdd
|
1
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-02-17 22:36:18 +08:00 |
|
xinian
|
2eea724727
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-16 09:44:05 +08:00 |
|
xinian
|
3fb32af89f
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-16 09:16:07 +08:00 |
|
昔念
|
180d735706
|
11
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-14 07:36:05 +08:00 |
|
昔念
|
24c413030f
|
实装大乱斗经验
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-14 04:27:57 +08:00 |
|
昔念
|
06b77d598e
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-14 03:05:51 +08:00 |
|
昔念
|
e5c75f7359
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-13 22:57:05 +08:00 |
|
xinian
|
d258274322
|
1
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-02-13 06:44:16 +08:00 |
|
xinian
|
a0e0822b5a
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-13 03:04:04 +08:00 |
|
xinian
|
dca4d4ffca
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-13 01:39:53 +08:00 |
|
xinian
|
008aa97675
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-12 22:49:29 +08:00 |
|
昔念
|
2f756c77bb
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-12 12:43:28 +08:00 |
|
xinian
|
d0cf598ced
|
refactor: 将物品和货币相关字段从uint32改为int64以支持更大数值范围
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-12 04:28:20 +08:00 |
|
xinian
|
b5feb85792
|
refactor: 移除PetService中已注释的ModifyBefore方法
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-12 00:57:45 +08:00 |
|
xinian
|
a6af5c8ca6
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-12 00:50:11 +08:00 |
|
xinian
|
22a07ca213
|
1
|
2026-02-12 00:49:18 +08:00 |
|
xinian
|
1b930b5a19
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-11 01:05:47 +08:00 |
|
xinian
|
519f2c69a5
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-10 23:06:41 +08:00 |
|
xinian
|
cbfaef7fbb
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-10 22:45:10 +08:00 |
|
昔念
|
2860bcfa5c
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-09 01:29:33 +08:00 |
|
昔念
|
2b25ae6b35
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-08 02:11:46 +08:00 |
|
昔念
|
dba116c57b
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-07 22:15:23 +08:00 |
|
昔念
|
0e432c2975
|
1
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-02-07 22:14:32 +08:00 |
|
昔念
|
d83d76ca8e
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-07 21:51:34 +08:00 |
|
昔念
|
9cf6ad8b88
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-07 20:16:44 +08:00 |
|
昔念
|
1a0a2badd4
|
`
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-07 20:09:02 +08:00 |
|
昔念
|
cdfbc45887
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-07 19:40:51 +08:00 |
|
昔念
|
460b92c044
|
1
|
2026-02-07 18:21:52 +08:00 |
|
昔念
|
a0d4567d3f
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-05 23:44:07 +08:00 |
|
昔念
|
40057b698d
|
```
ci/woodpecker/push/my-first-workflow Pipeline failed
fix(game): 修复扭蛋游戏物品数量检查类型错误
- 将egg game play中的物品数量比较从uint32改为int32类型
- 修改Item模型中ItemCnt字段类型为int32
- 更新CheakItem方法返回类型为int32
- 移除item service中多余的空行
```
|
2026-02-04 00:25:41 +08:00 |
|
xinian
|
cdb7cec4ad
|
refactor: 移除冗余日志输出并优化日志处理
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-02 18:32:41 +08:00 |
|
xinian
|
95ccb99179
|
编辑文件 done.go
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-01 11:09:34 +08:00 |
|
昔念
|
b12dd742e6
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(service): 重构宠物捕捉击杀统计功能
- 移除Barge服务和相关模型,统一使用Done服务进行里程碑数据管理
- 更新PetBargeList接口实现,从Barge服务切换到Done服务
- 修改战斗循环中宠物捕捉击杀数据的更新逻辑
- 调整里程碑模型中的Results字段类型为uint32数组
feat(done): 新增宠物里程碑数据管理功能
- 实现UpdatePet方法用于更新宠物捕捉击杀统计数据
- 添加update和get内部方法处理
|
2026-01-31 19:10:36 +08:00 |
|
昔念
|
0c6d22d3f4
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(player): 添加测试服不保存玩家数据的功能
当服务器配置为VIP模式时,系统将记录日志并跳过玩家数据保存操作,
避免测试环境中的数据写入影响正式数据。
```
|
2026-01-30 01:34:07 +08:00 |
|
昔念
|
fa928c9a48
|
```
feat(common): 添加GlowFilter的Level字段
添加了GlowFilter结构体中的Level字段,用于表示等级信息,
对应JSON标签为"level,omitempty"
---
fix(utils): 修复concurrent_swiss_map中的panic处理
- 使用goroutine替代线程池来监听通道
- 添加panic恢复机制,当发生panic时记录错误日志
- 确保在异常情况下程序能够
|
2026-01-25 23:17:46 +08:00 |
|
昔念
|
2df2f63593
|
根据提供的code differences信息,我无法看到具体的代码变更内容,因此无法生成准确的commit message。请提供具体的代码差异信息。
不过,我可以提供一个符合Angular规范的中文commit message模板:
```
feat(scope): 新增功能描述
- 具体的功能点说明
- 变更的详细描述
- 影响的模块或组件
```
或者:
```
fix(scope): 修复问题描述
- 问题的具体表现
- 解决
|
2026-01-25 07:42:32 +08:00 |
|
|
|
0a0e1bf8c0
|
1
|
2026-01-21 20:46:05 +00:00 |
|
|
|
5ef922278a
|
``` feat(pet): 重构宠物繁殖系统,添加蛋孵化功能
|
2026-01-20 22:08:36 +00:00 |
|
昔念
|
efafa96968
|
```
fix(base): 修复登录地址端口配置错误
修改调试模式下的登录地址端口从 53888 为 53388
fix(player): 修复宠物信息查询空指针异常
添加空值检查避免当查询结果为空时返回空指针
```
|
2026-01-20 19:36:56 +08:00 |
|
昔念
|
07d25b3e96
|
```
feat(friend): 添加好友系统功能实现
完善好友管理功能,包括添加好友、回复好友请求、删除好友等操作,
同时优化了相关数据结构和接口定义。
BREAKING CHANGE: 调整了黑名单数据结构,将BlackInfo从结构体改为uint32数组
```
|
2026-01-20 06:15:55 +08:00 |
|