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昔念
2026-02-08 02:11:46 +08:00
parent af29b13ba4
commit 2b25ae6b35
9 changed files with 64 additions and 44 deletions

View File

@@ -24,7 +24,7 @@ func (h Controller) Login(data *user.MAIN_LOGIN_IN, c gnet.Conn) (result *user.L
defer c.Close()
return
}
isSessionValid := data.CheakSession()
isSessionValid, hashcode := data.CheakSession()
if !isSessionValid {
defer c.Close()
@@ -38,12 +38,14 @@ func (h Controller) Login(data *user.MAIN_LOGIN_IN, c gnet.Conn) (result *user.L
return
}
currentPlayer := player.GetPlayer(c, data.Head.UserID)
if currentPlayer == nil {
cool.Logger.Error(context.Background(), "获取玩家失败", data.Head.UserID)
defer c.Close()
return
}
currentPlayer.Hash = hashcode
currentPlayer.Service = service.NewUserService(data.Head.UserID)
currentPlayer.Info = currentPlayer.Service.Info.SetLogin()

View File

@@ -4,7 +4,6 @@ import (
"blazing/logic/service/fight/info"
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
"fmt"
"math"
"github.com/alpacahq/alpacadecimal"
@@ -38,7 +37,7 @@ func (e *Effect62_sub) TurnEnd() {
// 这个实际上在对方回合执行的
func (e *Effect62_sub) OnSkill() bool {
fmt.Println("镇魂歌剩余回合", e.duy)
//fmt.Println("镇魂歌剩余回合", e.duy)
//defer e.Alive(false)
if e.duy <= 0 { //说明对方没有切换精灵
//直接扣除所有血量OnSkill
@@ -60,30 +59,6 @@ func init() {
}
// func (e *Effect62) TurnStart() {
// //如果对面还是我方放技能时候的玩家
// // if ctx.Player != e.opp.Player {
// // return
// // }
// fmt.Println(e.Duration(), "镇魂歌剩余回合")
// if e.Duration() != 0 { //说明还没到生效节点
// e.Hide = true //隐藏效果
// } else {
// e.opp.AddEffect(e.e)
// }
// // if !e.Hide { //说明是自身回合//如果还在隐藏,就直接返回
// // //t.Duration(e.SideEffectArgs[0])
// // e.opp.AddEffect(e.e)
// // //defer e.EffectNode.NotALive() //失效
// // //应该是对方固定伤害等于自身血量
// // //e.Input.Death() //本只死亡
// // //否则触发秒杀 在对面使用技能后
// // //return true
// // }
// }
// 魂印开局添加,然后切精灵不消失
func (e *Effect62) OnSkill() bool {

View File

@@ -172,6 +172,36 @@ func NewClientData(c gnet.Conn) *ClientData {
}
// XORDecrypt 异或解密函数密钥改为uint32版本
// 核心逻辑将uint32密钥拆分为4字节数组大端序适配AS3二进制处理习惯循环与加密数据异或
// 参数:
//
// encryptedData - 待解密的字节数组
// key - 32位无符号整数密钥替代原字符串密钥
//
// 返回值:解密后的字节数组
func XORDecryptU(encryptedData []byte, key uint32) []byte {
// 边界条件:待解密数据为空,直接返回空
if len(encryptedData) == 0 {
return []byte{}
}
// 1. 将uint32密钥转换为4字节数组关键步骤
// 字节序选择BigEndian大端是AS3/Java等语言的默认二进制处理方式若需小端可改为binary.LittleEndian
keyBytes := make([]byte, 4) // uint32固定占4个字节
binary.BigEndian.PutUint32(keyBytes, key)
keyLen := len(keyBytes) // 固定为4无需额外判断长度
// 2. 执行异或解密(逻辑与原版本一致,仅密钥来源不同)
decrypted := make([]byte, len(encryptedData))
for i, b := range encryptedData {
// 循环复用4字节密钥索引取模i%4
keyIndex := i % keyLen
decrypted[i] = b ^ keyBytes[keyIndex]
}
return decrypted
}
func XORDecrypt(encryptedData []byte, keyStr string) []byte {
if len(encryptedData) == 0 || keyStr == "" {
return []byte{}
@@ -211,16 +241,17 @@ func (h *ClientData) OnEvent(v []byte) {
// 解析Len0-3字节
header.Len = binary.BigEndian.Uint32(v[0:4])
// 解析Version第4字节
header.Version = v[4]
//header.Version = v[4]
// 解析CMD5-8字节
header.CMD = binary.BigEndian.Uint32(v[5:9])
// 解析UserID9-12字节
header.UserID = binary.BigEndian.Uint32(v[9:13])
// 解析Result13-16字节
header.Result = binary.BigEndian.Uint32(v[13:17])
//header.Result = binary.BigEndian.Uint32(v[13:17])
// 解析数据部分17字节之后
if len(v) > 17 {
header.Data = XORDecrypt(v[17:], "CWF")
header.Data = v[17:]
} else {
header.Data = []byte{} // 数据部分为空时显式初始化
}
@@ -233,6 +264,7 @@ func (h *ClientData) OnEvent(v []byte) {
fmt.Println(header.UserID, "未创建角色")
return
}
header.Data = XORDecryptU(header.Data, t.Player.Hash)
}
if cool.Config.ServerInfo.IsDebug != 0 {
fmt.Println("接收数据", header.UserID, header.CMD)

View File

@@ -83,6 +83,7 @@ type Player struct {
// 0 无,1可以刷怪,2是切换过地图
Canmon uint32 // 可以刷怪
CurDark uint32
Hash uint32
}
type OgrePet struct {

View File

@@ -4,6 +4,7 @@ import (
"blazing/cool"
"blazing/logic/service/common"
"fmt"
"hash/crc32"
"blazing/modules/player/model"
"context"
@@ -18,21 +19,22 @@ type MAIN_LOGIN_IN struct { //这里直接使用组合来实现将传入的原
}
func (l *MAIN_LOGIN_IN) CheakSession() bool {
func (l *MAIN_LOGIN_IN) CheakSession() (bool, uint32) {
// tt, _ := cool.CacheManager.Keys(context.Background())
//g.Dump(tt)
t1 := hex.EncodeToString(l.Sid)
r, err := cool.CacheManager.Get(context.Background(), fmt.Sprintf("session:%d", l.Head.UserID))
if err != nil {
return false
return false, 0
}
if r.String() != t1 {
return false
return false, 0
}
crc32Table := crc32.MakeTable(crc32.IEEE)
crcValue := crc32.Checksum([]byte(t1), crc32Table)
cool.CacheManager.Remove(context.Background(), fmt.Sprintf("session:%d", l.Head.UserID))
//glog.Debug(context.Background(), "后端获取", t1, err)
return true
return true, crcValue
}
type LoginMSInfo struct {

View File

@@ -14,6 +14,7 @@ import (
blazing "blazing/modules/player/service"
playerservice "blazing/modules/player/service"
"github.com/deatil/go-cryptobin/cryptobin/crypto"
"github.com/gogf/gf/v2/database/gdb"
"github.com/gogf/gf/v2/frame/g"
)
@@ -70,8 +71,16 @@ func (c *BaseSysUserController) GetSession(ctx context.Context, req *SessionReq)
res.PetID = dict.NewDictInfoService().GetShiny()
res.Server = config.NewServerService().GetPort(int(t1.Debug))
// share.ShareManager.DeleteSession(t1)
res.Session = blazing.NewInfoService(uint32(t.UserId)).Gensession()
cypten := crypto.
FromString(blazing.NewInfoService(uint32(t.UserId)).Gensession()).
SetKey("gfertf12dfertf12").
SetIv("gfertf12dfertf12").
Aes().
CBC().
PKCS7Padding().
Encrypt().
ToBase64String()
res.Session = cypten
return
}

View File

@@ -1,6 +1,6 @@
module blazing/modules/base
go 1.20
go 1.24.0
require (
github.com/gogf/gf/v2 v2.8.0
@@ -9,6 +9,7 @@ require (
)
require (
github.com/deatil/go-cryptobin v1.1.1013 // indirect
github.com/dolthub/maphash v0.1.0 // indirect
github.com/emirpasic/gods v1.18.1 // indirect
github.com/ipipdotnet/ipdb-go v1.3.3 // indirect

View File

@@ -5,6 +5,8 @@ github.com/clbanning/mxj/v2 v2.7.0/go.mod h1:hNiWqW14h+kc+MdF9C6/YoRfjEJoR3ou6tn
github.com/creack/pty v1.1.9/go.mod h1:oKZEueFk5CKHvIhNR5MUki03XCEU+Q6VDXinZuGJ33E=
github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
github.com/deatil/go-cryptobin v1.1.1013 h1:SF4uNijMfuW42Ir8q1YusgSONGbEqlCeXbSbBUkUImE=
github.com/deatil/go-cryptobin v1.1.1013/go.mod h1:x+/+SzyfbxliY2y0Fwe+OoLU0DEt9kWs6OMiwghcfJ0=
github.com/dolthub/maphash v0.1.0 h1:bsQ7JsF4FkkWyrP3oCnFJgrCUAFbFf3kOl4L/QxPDyQ=
github.com/dolthub/maphash v0.1.0/go.mod h1:gkg4Ch4CdCDu5h6PMriVLawB7koZ+5ijb9puGMV50a4=
github.com/emirpasic/gods v1.18.1 h1:FXtiHYKDGKCW2KzwZKx0iC0PQmdlorYgdFG9jPXJ1Bc=

View File

@@ -9,8 +9,6 @@ import (
"encoding/hex"
"fmt"
"strings"
"time"
"github.com/gogf/gf/v2/os/glog"
@@ -143,12 +141,10 @@ var User = csmap.New[string, uint32](
// 会话ID由accountID(4字节) + UUID(16字节) + 随机数(4字节)组成,最终编码为十六进制字符串
func (s *InfoService) Gensession() string {
uuidV7, _ := uuid.NewV7()
uuidBytes := uuidV7[:] // UUID 类型底层是 [16]byte直接切片获取
// 移除UUID中的连字符便于后续处理
uuidStr := strings.ReplaceAll(uuidV7.String(), "-", "")
// // 解码UUID字符串为字节数组32位十六进制字符串对应16字节
uuidBytes, _ := hex.DecodeString(uuidStr)
// 3. 计算 CRC32-IEEE 校验码最通用的CRC32标准
sessionID := hex.EncodeToString(uuidBytes)