xinian
|
6574450489
|
编辑文件 my-first-workflow.yaml
|
2026-04-10 12:11:13 +08:00 |
|
xinian
|
0daeb70900
|
fix: 修复日志格式化字符串错误和任务奖励逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-10 10:28:22 +08:00 |
|
昔念
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061e4f0c51
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Merge branch 'main' of https://cnb.cool/blzing/blazing
ci/woodpecker/push/my-first-workflow Pipeline failed
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2026-04-10 01:55:25 +08:00 |
|
昔念
|
5c76aa7079
|
```
feat(fight): 新增团战胜利关闭和超时退出功能
新增 GroupFightWinClose 和 GroupFightTimeoutExit 方法,
用于处理团战胜利关闭和超时退出逻辑,统一调用 QuitFight() 退出战斗。
fix(gold_list): 修复挂单服务中的逻辑错误和潜在异常
修复了 GoldListService 中的多处问题:
- 修正条件判断语句格式
- 添加数据库查询错误检查
- 优化
|
2026-04-10 01:55:13 +08:00 |
|
xinian
|
b327398448
|
refactor: 重构任务服务读写逻辑
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-04-09 22:59:28 +08:00 |
|
xinian
|
d0abb08d5b
|
fix: 修复获取全部/文件读取/ReqShop/ReqShopReqShop 请求错误
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-09 15:37:48 +08:00 |
|
xinian
|
d2cd601802
|
更新说明
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-09 13:11:59 +08:00 |
|
昔念
|
487ee0e726
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(fight): 添加旧组队协议支持并优化战斗系统
- 实现了旧组队协议相关功能,包括GroupReadyFightFinish、GroupUseSkill、
GroupUseItem、GroupChangePet和GroupEscape方法
- 新增组队战斗相关的入站信息结构体定义
- 实现了组队BOSS战斗逻辑,添加groupBossSlotLimit常量
- 重构宠物技能设置逻辑,调整金币消耗时机
- 优化战斗循环逻辑,添加对无行动槽位的处理
- 改进AI行动逻辑,增加多位置目标选择机制
- 完善捕获系统上下文处理,修复空指针问题
- 添加战斗状态更新和数据同步机制
fix(pet-skill): 修复宠物技能设置中的金币扣除逻辑错误
- 将金币扣除逻辑移到验证之后
- 修正宠物技能数量限制检查的顺序
- 防止重复添加已有技能的情况
refactor(fight): 重构战斗系统代码结构
- 分离新旧组队协议的战斗创建逻辑
- 优化战斗输入验证和处理流程
- 改进战斗循环中的错误处理机制
```
|
2026-04-09 02:14:09 +08:00 |
|
xinian
|
3b35789b47
|
feat: 优化CDK服务器冠名逻辑与鉴权
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-04-08 19:31:44 +08:00 |
|
xinian
|
28b6386963
|
feat: 新增CDK兑换冠名接口
|
2026-04-08 18:12:02 +08:00 |
|
xinian
|
1ca0ff344e
|
feat: 新增服务器冠名CDK兑换功能
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-04-08 15:49:03 +08:00 |
|
xinian
|
9825944efc
|
feat: 添加批量生成CDK功能
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-08 14:17:10 +08:00 |
|
xinian
|
ca96be3905
|
refactor: 统一战斗报文发送逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-08 12:26:37 +08:00 |
|
xinian
|
4b89588c22
|
编辑文件 Dockerfile
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-04-08 10:11:33 +08:00 |
|
昔念
|
0051ac0be8
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(fight): 添加旧组队协议支持并优化战斗系统
- 实现了旧组队协议相关功能,包括GroupReadyFightFinish、GroupUseSkill、
GroupUseItem、GroupChangePet和GroupEscape方法
- 新增组队战斗相关的入站信息结构体定义
- 实现了组队BOSS战斗逻辑,添加groupBossSlotLimit常量
- 重构宠物技能设置逻辑,调整金币消耗时机
- 优化战斗循环逻辑,添加对无行动槽位的处理
- 改进AI行动逻辑,增加多位置目标选择
|
2026-04-08 01:28:55 +08:00 |
|
昔念
|
918cdeac0e
|
Merge branch 'main' of https://cnb.cool/blzing/blazing
|
2026-04-07 17:26:52 +08:00 |
|
xinian
|
13244313f1
|
编辑文件 gold_list.go
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-06 12:09:40 +08:00 |
|
xinian
|
4ea9864833
|
perf: 使用数组代替map优化元素计算性能
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-06 07:16:57 +08:00 |
|
xinian
|
77057e01b6
|
refactor: 优化命令注册和请求处理逻辑
|
2026-04-06 07:07:15 +08:00 |
|
xinian
|
f030b61645
|
fix: 优化TCP/WebSocket协议检测与处理逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-06 06:33:24 +08:00 |
|
xinian
|
5a44154d30
|
feat: 添加地图节点匹配和战斗等级上限
|
2026-04-06 05:24:14 +08:00 |
|
xinian
|
a905954b5c
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feat: 添加宠物训练加成效果
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-06 03:47:17 +08:00 |
|
xinian
|
99748ba41e
|
refactor: 重构奖励发放逻辑并支持签到默认奖励
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-04-06 03:42:48 +08:00 |
|
xinian
|
40ec827342
|
refactor: 重构战斗属性和特效应用逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-06 03:11:38 +08:00 |
|
xinian
|
a16a06e389
|
refactor: 重构签到系统和战斗特效逻辑
|
2026-04-06 02:51:13 +08:00 |
|
xinian
|
5b37d9493b
|
feat: 实现每日签到功能并优化战斗和道具逻辑
|
2026-04-06 02:06:11 +08:00 |
|
xinian
|
f433a26a6d
|
refactor: 重构战斗系统为统一动作包结构
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-06 00:58:23 +08:00 |
|
xinian
|
141ba67014
|
编辑文件 Dockerfile
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-05 23:14:54 +08:00 |
|
xinian
|
d83cf365ac
|
更新说明
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-04-05 23:13:06 +08:00 |
|
xinian
|
24b463f0aa
|
feat: 增强 Boss 脚本 HookAction 接入能力
ci/woodpecker/push/my-first-workflow Pipeline was successful
引入 BossHookActionContext 封装战斗上下文,并支持脚本调用 useSkill 和 switchPet 函数控制战斗行为。
|
2026-04-05 22:27:38 +08:00 |
|
xinian
|
c021b40fbe
|
feat: 增强踢人逻辑与BOSS脚本支持
ci/woodpecker/push/my-first-workflow Pipeline was successful
优化踢人超时处理和僵尸连接清理,支持BOSS动作脚本并增加测试,修复事件匹配与战斗循环中的并发问题。
|
2026-04-05 21:59:22 +08:00 |
|
xinian
|
36dd93b076
|
编辑文件 Dockerfile
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-05 21:16:01 +08:00 |
|
昔念
|
3ee1283a2c
|
```
feat(pet): 新增精灵可学习技能查询功能
新增 GetPetLearnableSkills 接口用于查询当前精灵可学习技能(包含等级技能和额外技能ExtSKill),
优化 SetPetSkill 和 SortPetSkills 方法中的技能处理逻辑,提升技能管理和排序的准确性。
同时修复了宠物存储信息查询时缺少参数验证的问题,在管理后台接口中增加 free 参数支持。
BREAKING CHANGE: 管理后台
|
2026-04-05 12:45:00 +08:00 |
|
昔念
|
c3da3162ee
|
```
feat(player): 添加玩家断开连接时的安全保存机制
- 实现 SaveOnDisconnect 方法,确保玩家数据在断开连接时安全保存
- 添加并发控制防止重复保存操作,使用互斥锁和完成通道确保一次保存
- 在 socket 关闭事件中改为异步调用 SaveOnDisconnect 避免阻塞
- 添加 panic 恢复机制保护保存过程中的异常情况
refactor(login): 优化登录时的踢人逻辑和超时处理
|
2026-04-05 11:14:25 +08:00 |
|
xinian
|
37cd641942
|
refactor: 重构 Prop 字段位置至 baseplayer
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-04-05 07:45:51 +08:00 |
|
xinian
|
87145579e6
|
refactor: 移除宠物显示提供者接口
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-04-05 07:41:50 +08:00 |
|
xinian
|
7ec6381cf1
|
111
|
2026-04-05 07:30:55 +08:00 |
|
xinian
|
2ee0cbc094
|
fix: 修复boss奖励发放逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-05 07:28:39 +08:00 |
|
xinian
|
6510e4e09b
|
refactor: 重构入参类型引用
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-05 07:24:36 +08:00 |
|
xinian
|
34bc35a6b2
|
feat: 新增游戏协议入站结构体定义
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-05 06:12:32 +08:00 |
|
xinian
|
8352d23164
|
refactor: 优化精灵背包仓库切换逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-05 06:02:27 +08:00 |
|
xinian
|
e71971d0b4
|
refactor: 重构宠物背包逻辑到玩家服务
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-05 05:47:25 +08:00 |
|
xinian
|
bceb7965f7
|
refactor: 重构宠物仓库列表获取逻辑
|
2026-04-05 05:32:39 +08:00 |
|
xinian
|
c3f052ef30
|
refactor: 移除 syncBackupPetList 调用和定义
|
2026-04-05 05:24:55 +08:00 |
|
xinian
|
7d054bbe91
|
feat: 实现跨服PVP匹配和战斗功能
|
2026-04-05 05:04:04 +08:00 |
|
xinian
|
102d87da3e
|
编辑文件 Dockerfile
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-04-05 02:27:37 +08:00 |
|
xinian
|
78a68148ce
|
chore: update fight logic and effect implementations
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-04-05 02:25:44 +08:00 |
|
xinian
|
f473c54880
|
feat: 支持多站位战斗控制绑定模式
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-05 00:03:32 +08:00 |
|
xinian
|
2eba4b7915
|
feat: 实现乱舞效果并完善战斗输入上下文
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-04 22:39:56 +08:00 |
|
xinian
|
39e1d4c42f
|
refactor: 重构战斗结构体以支持双打模式
|
2026-04-04 22:13:42 +08:00 |
|