feat: 新增服务器冠名CDK兑换功能
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This commit is contained in:
xinian
2026-04-08 15:49:03 +08:00
committed by cnb
parent 9825944efc
commit 1ca0ff344e
6 changed files with 194 additions and 72 deletions

View File

@@ -1,92 +1,56 @@
package controller
import (
"blazing/cool"
"blazing/logic/service/common"
"blazing/modules/player/model"
"context"
"encoding/hex"
"fmt"
"hash/crc32"
)
import "blazing/logic/service/common"
// MAIN_LOGIN_IN 定义请求或响应数据结构。
type MAIN_LOGIN_IN struct {
type Login struct {
Head common.TomeeHeader `cmd:"1001" struc:"skip"`
Sid []byte `struc:"[16]byte"`
}
// CheakSession 处理控制器请求。
func (l *MAIN_LOGIN_IN) CheakSession() (bool, uint32) {
t1 := hex.EncodeToString(l.Sid)
r, err := cool.CacheManager.Get(context.Background(), fmt.Sprintf("session:%d", l.Head.UserID))
if err != nil {
return false, 0
}
if r.String() != t1 {
return false, 0
}
crc32Table := crc32.MakeTable(crc32.IEEE)
crcValue := crc32.Checksum([]byte(l.Sid), crc32Table)
cool.CacheManager.Remove(context.Background(), fmt.Sprintf("session:%d", l.Head.UserID))
return true, crcValue
type HeartBeat struct {
Head common.TomeeHeader `cmd:"2051" struc:"skip"`
Time uint32
}
// SimUserInfoInboundInfo 定义请求或响应数据结构。
type SimUserInfoInboundInfo struct {
Head common.TomeeHeader `cmd:"2051" struc:"skip"`
UserId uint32 `fieldDescription:"米米号" uint:"true" codec:"true"`
type KeepAlive struct {
Head common.TomeeHeader `cmd:"2052" struc:"skip"`
Time uint32
}
// MoreUserInfoInboundInfo 定义请求或响应数据结构。
type MoreUserInfoInboundInfo struct {
Head common.TomeeHeader `cmd:"2052" struc:"skip"`
UserId uint32 `fieldDescription:"米米号" uint:"true" codec:"true"`
}
// AimatInboundInfo 定义请求或响应数据结构。
type AimatInboundInfo struct {
type UserInfo struct {
Head common.TomeeHeader `cmd:"2104" struc:"skip"`
ItemId uint32 `description:"物品id 射击激光 物品id为0" codec:"auto" uint:"true"`
ShootType uint32 `description:"射击类型 未知 给0" codec:"auto" uint:"true"`
Point model.Pos `description:"射击的坐标 x y" codec:"auto"`
UserID uint32
ShowNono uint8
RoomStyle uint32
}
// ChatInboundInfo 定义请求或响应数据结构。
type ChatInboundInfo struct {
type UserTalk struct {
Head common.TomeeHeader `cmd:"2102" struc:"skip"`
Reserve uint32 `json:"reserve" fieldDescription:"填充 默认值为0" uint:"true"`
MessageLen uint32 `struc:"sizeof=Message"`
Message string `json:"message" fieldDescription:"消息内容, 结束符为utf-8的数字0"`
ReceiverID uint32
MessageLen uint32 `struc:"sizeof=Message"`
Message []byte
}
// ChangeColorInboundInfo 定义请求或响应数据结构。
type ChangeColorInboundInfo struct {
type ChangeTitle struct {
Head common.TomeeHeader `cmd:"2063" struc:"skip"`
Color uint32 `codec:"color"`
Title uint32
}
// ChangeDoodleInboundInfo 定义请求或响应数据结构。
type ChangeDoodleInboundInfo struct {
Head common.TomeeHeader `cmd:"2062" struc:"skip"`
Id uint32 `codec:"id"`
Color uint32 `codec:"color"`
type ChangePlayerIcon struct {
Head common.TomeeHeader `cmd:"2062" struc:"skip"`
Icon uint32
}
// ChangeNONOColorInboundInfo 定义请求或响应数据结构。
type ChangeNONOColorInboundInfo struct {
Head common.TomeeHeader `cmd:"9012" struc:"skip"`
Color uint32 `codec:"color"`
type GetMotto struct {
Head common.TomeeHeader `cmd:"9012" struc:"skip"`
}
// C2SDanceAction 定义请求或响应数据结构。
type C2SDanceAction struct {
Head common.TomeeHeader `cmd:"2103" struc:"skip"`
Reserve uint32 `struc:"uint32,big"`
Type uint32 `struc:"uint32,big"`
type GetTask struct {
Head common.TomeeHeader `cmd:"2103" struc:"skip"`
TaskLen uint32 `struc:"sizeof=TaskList"`
TaskList []uint32
}
// C2SPEOPLE_TRANSFROM 定义请求或响应数据结构。
type C2SPEOPLE_TRANSFROM struct {
Head common.TomeeHeader `cmd:"2111" struc:"skip"`
SuitID uint32 `struc:"uint32,big"`
@@ -106,6 +70,13 @@ type ChangeTitleInboundInfo struct {
// C2S_GET_GIFT_COMPLETE 定义请求或响应数据结构。
type C2S_GET_GIFT_COMPLETE struct {
Head common.TomeeHeader `cmd:"2801" struc:"skip"`
PassText string `struc:"[16]byte"`
Head common.TomeeHeader `cmd:"2801" struc:"skip"`
PassText string `struc:"[16]byte"`
Type uint32
ServerID uint32
ServerName string `struc:"[16]byte"`
}
type C2S_GET_DONATION_SERVER_IDS struct {
Head common.TomeeHeader `cmd:"2802" struc:"skip"`
}

View File

@@ -2,21 +2,31 @@ package controller
import (
"blazing/common/socket/errorcode"
"blazing/cool"
logicplayer "blazing/logic/service/player"
"blazing/logic/service/user"
configservice "blazing/modules/config/service"
playerservice "blazing/modules/player/service"
"strings"
"time"
)
// DonationServerIDs 返回当前可用于捐赠冠名的服务器ID列表。
func (h Controller) DonationServerIDs(data *C2S_GET_DONATION_SERVER_IDS, player *logicplayer.Player) (result *user.S2C_GET_DONATION_SERVER_IDS, err errorcode.ErrorCode) {
return &user.S2C_GET_DONATION_SERVER_IDS{
ServerIDs: configservice.NewServerService().GetDonationAvailableServerIDs(),
}, 0
}
// CDK 处理控制器请求。
func (h Controller) CDK(data *C2S_GET_GIFT_COMPLETE, player *logicplayer.Player) (result *user.S2C_GET_GIFT_COMPLETE, err errorcode.ErrorCode) {
result = &user.S2C_GET_GIFT_COMPLETE{}
result = &user.S2C_GET_GIFT_COMPLETE{Type: data.Type}
cdkCode := strings.Trim(data.PassText, "\x00")
cdkService := configservice.NewCdkService()
now := time.Now()
r := cdkService.Get(data.PassText)
r := cdkService.Get(cdkCode)
if r == nil {
return nil, errorcode.ErrorCodes.ErrMolecularCodeNotExists
}
@@ -29,7 +39,33 @@ func (h Controller) CDK(data *C2S_GET_GIFT_COMPLETE, player *logicplayer.Player)
if !player.Service.Cdk.CanGet(uint32(r.ID)) {
return
}
if !cdkService.Set(data.PassText) {
if r.CDKType == configservice.CDKTypeServerNaming {
if data.Type != configservice.CDKTypeServerNaming {
return nil, errorcode.ErrorCodes.ErrSystemError
}
serverName := cool.Filter.Replace(strings.Trim(data.ServerName, "\x00"), '*')
if data.ServerID == 0 || serverName == "" {
return nil, errorcode.ErrorCodes.ErrSystemError
}
serverInfo, useErr := cdkService.UseServerNamingCDK(nil, cdkCode, data.Head.UserID, data.ServerID, serverName)
if useErr != nil {
return nil, errorcode.ErrorCodes.ErrSystemError
}
result.Flag = 1
result.ServerID = serverInfo.OnlineID
result.ServerName = serverInfo.Name
player.Service.Cdk.Log(uint32(r.ID))
return result, 0
}
if data.Type == configservice.CDKTypeServerNaming {
return nil, errorcode.ErrorCodes.ErrSystemError
}
if !cdkService.Set(cdkCode) {
return nil, errorcode.ErrorCodes.ErrMolecularCodeGiftsGone
}

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@@ -5,26 +5,38 @@ import "blazing/logic/service/common"
// C2S_GET_GIFT_COMPLETE 礼品兑换完成协议
// 前端到后端
type C2S_GET_GIFT_COMPLETE struct {
Head common.TomeeHeader `cmd:"2801" struc:"skip"`
PassText string `struc:"[16]byte"`
Head common.TomeeHeader `cmd:"2801" struc:"skip"`
PassText string `struc:"[16]byte"`
Type uint32
ServerID uint32
ServerName string `struc:"[16]byte"`
}
// S2C_GET_GIFT_COMPLETE 礼品兑换完成协议
// 后端到前端
type S2C_GET_GIFT_COMPLETE struct {
Flag uint32 `json:"flag"` // 0 代表sdk已被使用 1 表示兑换成功 如果返回0 那么后续数组不需要返回
Flag uint32 `json:"flag"`
Type uint32 `json:"type"`
Tile uint32 `json:"tile"`
ServerID uint32 `json:"server_id"`
ServerName string `struc:"[16]byte" json:"server_name"`
GiftListLen uint32 `struc:"sizeof=GiftList"`
GiftList []GiftInfo `json:"giftList"` // 物品id数组
GiftList []GiftInfo `json:"giftList"`
PetGiftLen uint32 `struc:"sizeof=PetGift"`
PetGift []PetGiftInfo `json:"petGiftList"`
}
type S2C_GET_DONATION_SERVER_IDS struct {
ServerIDsLen uint32 `struc:"sizeof=ServerIDs" json:"server_ids_len"`
ServerIDs []uint32 `json:"server_ids"`
}
// GiftInfo 礼品信息
type GiftInfo struct {
GiftID int64 `struc:"uint32"`
Count int64 `struc:"uint32"`
}
type PetGiftInfo struct {
PetID uint32 `json:"petID"`
CacthTime uint32 `json:"catchTime"`

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@@ -16,6 +16,7 @@ type CDKConfig struct {
// 核心字段
CDKCode string `gorm:"not null;size:16;uniqueIndex;comment:'CDK编号唯一标识用于玩家兑换'" json:"cdk_code" description:"CDK编号"`
CDKType uint32 `gorm:"column:type;not null;default:0;comment:'CDK类型:0普通奖励,1服务器冠名'" json:"type" description:"CDK类型"`
//cdk可兑换次数where不等于0
ExchangeRemainCount int64 `gorm:"not null;default:1;comment:'CDK剩余可兑换次数不能为0才允许兑换支持查询where !=0'" json:"exchange_remain_count" description:"剩余可兑换次数"`

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@@ -7,6 +7,7 @@ import (
"crypto/rand"
"fmt"
"math/big"
"time"
"github.com/gogf/gf/v2/database/gdb"
"github.com/gogf/gf/v2/errors/gerror"
@@ -17,6 +18,9 @@ import (
const charsetWithSymbol = "0123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghjkmnpqrstuvwxyz"
const (
CDKTypeReward uint32 = 0
CDKTypeServerNaming uint32 = 1
cdkCodeLength = 16
maxBatchGenerateCount = 5000
)
@@ -156,6 +160,74 @@ func (s *CdkService) Set(id string) bool {
return true
}
func (s *CdkService) UseServerNamingCDK(ctx context.Context, code string, ownerID, serverID uint32, serverName string) (*model.ServerList, error) {
if ctx == nil {
ctx = context.TODO()
}
now := time.Now()
serverService := NewServerService()
var updated model.ServerList
err := g.DB(s.Model.GroupName()).Transaction(ctx, func(ctx context.Context, tx gdb.TX) error {
var cfg model.CDKConfig
if err := tx.Model(s.Model).Where("cdk_code", code).WhereNot("exchange_remain_count", 0).Scan(&cfg); err != nil {
return err
}
if cfg.ID == 0 {
return gerror.New("cdk不存在")
}
if cfg.CDKType != CDKTypeServerNaming {
return gerror.New("cdk类型不匹配")
}
if cfg.BindUserId != 0 && cfg.BindUserId != ownerID {
return gerror.New("cdk已绑定其他用户")
}
if !cfg.ValidEndTime.IsZero() && cfg.ValidEndTime.Before(now) {
return gerror.New("cdk已过期")
}
var server model.ServerList
if err := tx.Model(model.NewServerList()).Where("online_id", serverID).Scan(&server); err != nil {
return err
}
if !serverService.CanUseDonationName(server, now) {
return gerror.New("服务器不可冠名")
}
res, err := tx.Model(s.Model).Where("cdk_code", code).WhereNot("exchange_remain_count", 0).Decrement("exchange_remain_count", 1)
if err != nil {
return err
}
rows, _ := res.RowsAffected()
if rows == 0 {
return gerror.New("cdk已被使用")
}
baseTime := now
if server.ExpireTime.After(now) {
baseTime = server.ExpireTime
}
updated = server
updated.Name = serverName
updated.Owner = ownerID
updated.ExpireTime = baseTime.AddDate(0, 1, 0)
_, err = tx.Model(model.NewServerList()).Where("online_id", serverID).Data(g.Map{
"name": updated.Name,
"owner": updated.Owner,
"expire_time": updated.ExpireTime,
}).Update()
return err
})
if err != nil {
return nil, err
}
g.DB(s.Model.GroupName()).GetCore().ClearCache(context.TODO(), s.Model.TableName())
g.DB(model.NewServerList().GroupName()).GetCore().ClearCache(context.TODO(), model.NewServerList().TableName())
return &updated, nil
}
func (s *CdkService) BatchGenerate(ctx context.Context, count int) (interface{}, error) {
if count <= 0 {
return nil, gerror.New("生成数量必须大于0")

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@@ -6,6 +6,7 @@ import (
"blazing/modules/config/model"
"fmt"
"sort"
"time"
"github.com/gogf/gf/v2/database/gdb"
"github.com/gogf/gf/v2/frame/g"
@@ -130,6 +131,35 @@ func (s *ServerService) GetServerID(OnlineID uint32) model.ServerList {
}
func (s *ServerService) GetDonationAvailableServerIDs() []uint32 {
now := time.Now()
builder := dbm_nocache_noenable(s.Model).Builder().Where("owner", 0).WhereOr("expire_time <= ?", now)
var rows []struct {
OnlineID uint32 `json:"online_id"`
}
dbm_nocache_noenable(s.Model).Fields("online_id").Where(builder).OrderAsc("online_id").Scan(&rows)
ids := make([]uint32, 0, len(rows))
for _, row := range rows {
if row.OnlineID == 0 {
continue
}
ids = append(ids, row.OnlineID)
}
return ids
}
func (s *ServerService) CanUseDonationName(server model.ServerList, now time.Time) bool {
if server.OnlineID == 0 {
return false
}
if server.Owner == 0 {
return true
}
return !server.ExpireTime.After(now)
}
// 保存版本号
func (s *ServerService) SetServerScreen(id uint32, name string) {