2025-08-22 22:40:32 +08:00
|
|
|
|
package service
|
|
|
|
|
|
|
|
|
|
|
|
import (
|
2025-12-09 02:48:41 +08:00
|
|
|
|
"blazing/common/data/share"
|
2025-12-07 19:23:44 +08:00
|
|
|
|
"blazing/common/data/xmlres"
|
2025-08-22 22:40:32 +08:00
|
|
|
|
"blazing/cool"
|
|
|
|
|
|
"blazing/modules/blazing/model"
|
|
|
|
|
|
"context"
|
2025-12-09 02:48:41 +08:00
|
|
|
|
|
2025-08-28 21:57:30 +00:00
|
|
|
|
"time"
|
2025-08-22 22:40:32 +08:00
|
|
|
|
|
|
|
|
|
|
"github.com/gogf/gf/v2/os/glog"
|
2025-12-07 19:23:44 +08:00
|
|
|
|
"github.com/gogf/gf/v2/os/gtime"
|
2025-08-22 22:40:32 +08:00
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
|
|
// 是否注册,如果注册过,那么就会产生用户player信息
|
2025-11-16 20:30:17 +00:00
|
|
|
|
func (s *InfoService) IsReg() bool {
|
2025-08-22 22:40:32 +08:00
|
|
|
|
|
2025-11-16 20:30:17 +00:00
|
|
|
|
m := s.GModel(s.Model)
|
2025-08-22 22:40:32 +08:00
|
|
|
|
|
|
|
|
|
|
record, err := m.One()
|
|
|
|
|
|
if err != nil {
|
|
|
|
|
|
return false
|
|
|
|
|
|
}
|
|
|
|
|
|
if record != nil {
|
|
|
|
|
|
return true
|
|
|
|
|
|
}
|
|
|
|
|
|
return false
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// 实现注册,id+昵称+颜色
|
2025-11-16 20:30:17 +00:00
|
|
|
|
func (s *InfoService) Reg(nick string, color uint32) {
|
2025-09-23 15:34:55 +00:00
|
|
|
|
if s.IsReg() {
|
|
|
|
|
|
return
|
|
|
|
|
|
}
|
2025-08-22 22:40:32 +08:00
|
|
|
|
|
|
|
|
|
|
t := model.NewPlayer()
|
2025-08-28 14:38:13 +00:00
|
|
|
|
t.PlayerID = uint64(s.userid)
|
2025-08-22 22:40:32 +08:00
|
|
|
|
//设置用户信息
|
2025-09-23 15:18:43 +00:00
|
|
|
|
t.Data = model.NewPlayerInfo()
|
|
|
|
|
|
t.Data.Nick = nick
|
2025-10-23 06:04:05 +00:00
|
|
|
|
|
2025-12-08 17:03:43 +08:00
|
|
|
|
// for i := 0; i < 80; i++ { //超NO芯片填充
|
|
|
|
|
|
|
|
|
|
|
|
// t.Data.NonoChipList[i] = 255
|
|
|
|
|
|
// }
|
2025-08-22 22:40:32 +08:00
|
|
|
|
|
2025-09-23 15:18:43 +00:00
|
|
|
|
t.Data.Color = color
|
|
|
|
|
|
t.Data.RegisterTime = uint32(time.Now().Unix()) //写入注册时间
|
2025-08-23 17:44:12 +08:00
|
|
|
|
|
2025-11-16 20:30:17 +00:00
|
|
|
|
_, err := cool.DBM(s.Model).Data(t).FieldsEx("id").Insert()
|
2025-08-22 22:40:32 +08:00
|
|
|
|
if err != nil {
|
|
|
|
|
|
glog.Error(context.Background(), err)
|
|
|
|
|
|
return
|
|
|
|
|
|
}
|
2025-08-31 08:42:53 +00:00
|
|
|
|
//go s.InitTask()
|
2025-08-22 22:40:32 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
2025-11-16 20:30:17 +00:00
|
|
|
|
func (s *InfoService) Person(userid uint32) *model.PlayerInfo {
|
2025-09-20 00:17:29 +08:00
|
|
|
|
|
2025-11-17 12:59:46 +08:00
|
|
|
|
m := cool.DBM(s.Model).Where("player_id", userid)
|
2025-09-23 15:18:43 +00:00
|
|
|
|
var tt model.PlayerEX
|
2025-09-24 12:40:13 +08:00
|
|
|
|
err := m.Scan(&tt)
|
|
|
|
|
|
if err != nil {
|
2025-10-31 00:53:22 +08:00
|
|
|
|
return nil
|
2025-09-24 12:40:13 +08:00
|
|
|
|
}
|
2025-12-07 19:23:44 +08:00
|
|
|
|
|
|
|
|
|
|
ret := tt.Data
|
|
|
|
|
|
return &ret
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
func (s *InfoService) Personself() *model.PlayerInfo {
|
|
|
|
|
|
m := cool.DBM(s.Model).Where("player_id", s.userid)
|
|
|
|
|
|
var tt model.PlayerEX
|
|
|
|
|
|
err := m.Scan(&tt)
|
|
|
|
|
|
if err != nil {
|
|
|
|
|
|
return nil
|
|
|
|
|
|
}
|
|
|
|
|
|
if !IsToday(tt.LastResetTime) { //判断是否是今天
|
|
|
|
|
|
|
|
|
|
|
|
//每天login时候检查重置时间,然后把电池,任务,挖矿重置
|
|
|
|
|
|
//挖矿需要单独存,因为防止多开挖矿
|
|
|
|
|
|
tt.LastResetTime = gtime.Now()
|
2025-12-09 02:48:41 +08:00
|
|
|
|
//每天login时候检查重置时间,然后把电池,任务,挖矿重置
|
|
|
|
|
|
//挖矿需要单独存,因为防止多开挖矿
|
|
|
|
|
|
tt.Data.TimeToday = 0 //重置电池
|
2025-12-07 19:23:44 +08:00
|
|
|
|
for i := 400; i < 500; i++ { //每日任务区段
|
|
|
|
|
|
|
|
|
|
|
|
tttL, ok := xmlres.TaskMap[i]
|
|
|
|
|
|
if ok {
|
|
|
|
|
|
if tttL.Type == 1 { //日常任务
|
2025-12-08 19:16:37 +08:00
|
|
|
|
|
|
|
|
|
|
tt.Data.SetTask(i, model.Unaccepted)
|
2025-12-07 19:23:44 +08:00
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
for i := 0; i < 50; i++ { //每日任务区段
|
|
|
|
|
|
tt.Data.DailyResArr[i] = 0 //重置每日任务
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
//defer t.Service.Talk_Reset()
|
|
|
|
|
|
_, err := m.Save(tt)
|
|
|
|
|
|
if err != nil {
|
|
|
|
|
|
panic(err)
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|
2025-09-25 14:08:35 +00:00
|
|
|
|
ret := tt.Data
|
2025-10-18 23:58:19 +08:00
|
|
|
|
return &ret
|
2025-09-20 00:17:29 +08:00
|
|
|
|
|
2025-12-09 02:48:41 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
func (s *InfoService) Kick(id uint32) {
|
|
|
|
|
|
|
|
|
|
|
|
cool.Loger.Info(context.TODO(), "服务器收到踢人")
|
|
|
|
|
|
useid1, err := share.ShareManager.GetUserOnline(id)
|
|
|
|
|
|
|
|
|
|
|
|
if err != nil {
|
|
|
|
|
|
return
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
cl, ok := cool.GetClient(useid1)
|
|
|
|
|
|
if ok {
|
|
|
|
|
|
err := cl.KickPerson(id) //实现指定服务器踢人
|
|
|
|
|
|
if err != nil {
|
|
|
|
|
|
return
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2025-08-22 22:40:32 +08:00
|
|
|
|
}
|
2025-11-17 11:00:12 +08:00
|
|
|
|
func (s *InfoService) Save(data model.PlayerInfo) {
|
2025-08-22 22:40:32 +08:00
|
|
|
|
|
2025-11-16 20:30:17 +00:00
|
|
|
|
m := s.GModel(s.Model)
|
2025-09-23 15:18:43 +00:00
|
|
|
|
var tt model.PlayerEX
|
2025-08-22 22:40:32 +08:00
|
|
|
|
m.Scan(&tt)
|
2025-11-17 11:00:12 +08:00
|
|
|
|
tt.Data = data
|
|
|
|
|
|
_, err := m.Save(tt)
|
2025-08-30 21:59:52 +08:00
|
|
|
|
if err != nil {
|
|
|
|
|
|
panic(err)
|
|
|
|
|
|
}
|
2025-08-22 22:40:32 +08:00
|
|
|
|
|
|
|
|
|
|
}
|
2025-11-16 20:30:17 +00:00
|
|
|
|
|
|
|
|
|
|
type InfoService struct {
|
|
|
|
|
|
BaseService
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
func NewInfoService(id uint32) *InfoService {
|
|
|
|
|
|
return &InfoService{
|
|
|
|
|
|
|
|
|
|
|
|
BaseService: BaseService{userid: id,
|
|
|
|
|
|
|
|
|
|
|
|
Service: &cool.Service{Model: model.NewPlayer(), UniqueKey: map[string]string{
|
|
|
|
|
|
"player_id": "角色名称不能重复",
|
|
|
|
|
|
}},
|
|
|
|
|
|
},
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|