Files
bl/logic/service/fight/effect
昔念 7b73a59f31 fix(logic/service/fight/effect): 修复技能实体为空时的空指针异常
在 effect_32.go 的 Action_start 方法中添加了对 SkillEntity 是否为 nil 的检查,
避免在技能实体不存在的情况下访问其属性导致程序崩溃。
2025-12-11 13:39:19 +08:00
..
```
2025-12-05 00:24:02 +08:00
```
2025-12-05 00:24:02 +08:00
2025-11-23 23:38:03 +00:00
```
2025-11-14 03:21:00 +08:00
```
2025-12-05 00:24:02 +08:00
```
2025-12-05 00:24:02 +08:00
```
2025-12-05 00:24:02 +08:00
```
2025-11-20 15:19:13 +08:00
2025-11-11 05:54:24 +00:00
```
2025-12-05 00:24:02 +08:00
```
2025-12-05 00:24:02 +08:00
```
2025-12-05 00:24:02 +08:00
```
2025-11-20 15:19:13 +08:00
```
2025-12-05 00:24:02 +08:00
```
2025-11-20 15:19:13 +08:00
```
2025-12-05 00:24:02 +08:00
```
2025-11-20 15:19:13 +08:00
2025-11-21 03:07:17 +00:00
```
2025-12-05 00:24:02 +08:00
```
2025-12-05 00:24:02 +08:00
```
2025-12-05 00:24:02 +08:00
```
2025-12-05 00:24:02 +08:00
```
2025-12-05 00:24:02 +08:00
2025-11-14 23:09:16 +08:00
```
2025-12-05 00:24:02 +08:00
```
2025-12-05 00:24:02 +08:00
```
2025-11-15 16:27:59 +08:00
2025-11-21 05:47:51 +00:00
```
2025-12-05 00:24:02 +08:00
```
2025-12-05 00:24:02 +08:00
```
2025-12-05 00:24:02 +08:00
```
2025-12-05 00:24:02 +08:00
2025-11-15 14:23:52 +00:00
```
2025-12-05 00:24:02 +08:00
2025-11-21 05:47:51 +00:00
```
2025-12-05 00:24:02 +08:00
```
2025-11-14 03:21:00 +08:00
2025-11-14 23:09:16 +08:00
```
2025-12-05 00:24:02 +08:00