Files
bl/logic/service/fight/effect/effect_111.go
昔念 43813932c9 ```
build(go): 升级 Go 版本至 1.20 并更新依赖包

将项目 Go 版本从 1.18 升级至 1.20,并同步更新了相关模块依赖。
同时替换 decimal 库为 alpacadecimal,以提升数值计算精度和性能。

- 升级 Go 模块版本
- 替换 github.com/govalues/decimal 为 github.com/alpacahq/alpacadecimal
- 更新多个间接依赖包版本
- 调整相关代码中 decimal
2025-12-05 00:24:02 +08:00

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package effect
import (
"blazing/logic/service/fight/info"
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
"github.com/alpacahq/alpacadecimal"
)
// 附加额外伤害,自身等级越高,附加的伤害越高
// 固定伤害∈[100%200%]*精灵等级
type Effect111 struct {
node.EffectNode
can bool
}
func (e *Effect111) OnSkill() bool {
if !e.Hit() {
return true
}
e.Ctx().Opp.Damage(e.Ctx().Our, &info.DamageZone{
Type: info.DamageType.Fixed,
Damage: alpacadecimal.NewFromInt(int64(e.Ctx().Opp.CurrentPet.Info.Level)),
})
return true
}
// ---- 注册所有效果 ----
func init() {
input.InitEffect(input.EffectType.Skill, 111, &Effect111{})
}