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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 045: Effects 836-840
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 836
- `argsNum`: `1`
- `info`: `自身体力高于对手时先制+{0}`
### Effect 837
- `argsNum`: `3`
- `info`: `吸取对手{0}点固定体力,每次使用额外附加{1}点,最高{2}点`
### Effect 838
- `argsNum`: `1`
- `info`: `若当回合未击败对手,则下回合附加{0}点固定伤害`
### Effect 839
- `argsNum`: `1`
- `info`: `附加自身最大体力{0}%的百分比伤害并恢复等量体力`
### Effect 840
- `argsNum`: `1`
- `info`: `击败对手则对方下只精灵出战时己方在场精灵吸取其最大体力的1/{0}`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明