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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 041: Effects 815-819
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 815
- `argsNum`: `1`
- `info`: `后出手时附加自身当前体力{0}%的百分比伤害`
### Effect 816
- `argsNum`: `0`
- `info`: `免疫对手下次攻击技能造成的伤害并直接扣除对手等量体力`
### Effect 817
- `argsNum`: `1`
- `info`: `{0}回合内受到攻击则对手下回合受到的伤害翻倍`
### Effect 818
- `argsNum`: `0`
- `info`: `出手时本回合若受到伤害,则将伤害反馈给对手`
### Effect 819
- `argsNum`: `2`
- `info`: `出手时本回合若未受到攻击伤害,则附加自身{0}值{1}%的百分比伤害,并恢复等量体力`
- `param`: `2,0,0`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明