xinian
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b327398448
|
refactor: 重构任务服务读写逻辑
ci/woodpecker/push/my-first-workflow Pipeline failed
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2026-04-09 22:59:28 +08:00 |
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xinian
|
d0abb08d5b
|
fix: 修复获取全部/文件读取/ReqShop/ReqShopReqShop 请求错误
ci/woodpecker/push/my-first-workflow Pipeline was successful
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2026-04-09 15:37:48 +08:00 |
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昔念
|
5995f0670c
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(game): 实现扭蛋系统批量物品添加功能并优化地图逻辑
- 新增ItemAddBatch方法用于批量添加物品,支持普通道具和特殊道具的分别处理
- 优化扭蛋游戏玩法中的物品添加逻辑,使用新的批量接口提升性能
- 在扭蛋机器人命令中实现完整的物品检查和批量添加流程
refactor(map): 重构地图控制器代码结构并添加注释
- 为EnterMap、LeaveMap、GetMapPlayerList等方法添加中文注释
- 统一地图相关的命名规范,如enter
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2026-04-01 20:10:29 +08:00 |
|
xinian
|
99af9b6e01
|
feat: 增加采集限购按日、周、月重置功能
ci/woodpecker/push/my-first-workflow Pipeline failed
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2026-03-27 13:17:42 +08:00 |
|
xinian
|
0d44de2ea7
|
fix: 修复PVP赛季数据结构及相关逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
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2026-03-13 12:04:35 +08:00 |
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昔念
|
bef7c994ba
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(base): 兑换金币功能增加免费金币处理
用户兑换金币时同时处理免费金币的转换逻辑,
调用DuihuanFreeGold方法进行免费金币兑换
fix(player): 任务查询条件从task_id 500改为600
修改CanShop方法中的任务ID查询条件,
将硬编码的任务ID从500更正为600以匹配业务需求
```
|
2026-03-11 12:50:33 +08:00 |
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昔念
|
b0130f39d5
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(user): 添加申请商店功能
- 新增ReqShop接口用于用户申请成为商店角色
- 验证用户是否满足申请条件(任务完成状态)
- 将符合条件的用户分配到商店角色ID 27
feat(pet): 设置宠物价格最小值限制
- 为宠物价格设置最低5的限制
- 防止价格过低影响游戏平衡
feat(task): 实现商店申请条件检查
- 添加CanShop方法检查用户是否完成特定任务
- 使用位集验证任务ID 500
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2026-03-11 00:43:17 +08:00 |
|
xinian
|
2259093790
|
feat: 支持每周任务重置和查询
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-05 14:56:28 +08:00 |
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昔念
|
06b77d598e
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-14 03:05:51 +08:00 |
|
昔念
|
e5c75f7359
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-13 22:57:05 +08:00 |
|
昔念
|
a0d4567d3f
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-05 23:44:07 +08:00 |
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昔念
|
026689f3ed
|
```
feat(cache): 添加复合键缓存操作支持
添加了基于 uint32+string 组合键的缓存操作方法,包括
GetByCompoundKey、SetByCompoundKey、DelByCompoundKey 和
ContainsByCompoundKey 方法,用于处理用户ID和会话ID的组合缓存场景
fix(vscode): 添加 cSpell 配置支持 struc 词汇
refactor(session): 移除过时的会话管理方法
移除了基于单一字符串键的会话管理方法,因为已迁移到使用
复合键的缓存操作方式
```
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2026-01-19 18:51:56 +08:00 |
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