xinian
|
22a07ca213
|
1
|
2026-02-12 00:49:18 +08:00 |
|
xinian
|
64c3b50860
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-12 00:31:41 +08:00 |
|
昔念
|
0f914eb9b8
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-11 11:58:34 +08:00 |
|
昔念
|
7441a9a88f
|
Merge branch 'main' of https://cnb.cool/blzing/blazing
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-11 11:07:38 +08:00 |
|
昔念
|
71a0ae2157
|
1
|
2026-02-11 11:06:28 +08:00 |
|
xinian
|
1b930b5a19
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-11 01:05:47 +08:00 |
|
xinian
|
519f2c69a5
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-10 23:06:41 +08:00 |
|
xinian
|
a5485de510
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-10 22:09:15 +08:00 |
|
昔念
|
d17cd28c94
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-10 11:30:41 +08:00 |
|
昔念
|
fbd8e7dc42
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-10 10:49:23 +08:00 |
|
昔念
|
c790b68d47
|
1
|
2026-02-10 10:49:01 +08:00 |
|
昔念
|
2860bcfa5c
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-09 01:29:33 +08:00 |
|
昔念
|
ffe3ff18bf
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-08 17:57:42 +08:00 |
|
昔念
|
2b25ae6b35
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-08 02:11:46 +08:00 |
|
昔念
|
ecf971fe31
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-07 23:09:11 +08:00 |
|
昔念
|
6c1f52a86c
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-07 22:55:24 +08:00 |
|
昔念
|
a991013040
|
1
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-02-07 22:54:44 +08:00 |
|
昔念
|
907a3cdbfe
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-07 22:06:37 +08:00 |
|
昔念
|
d83d76ca8e
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-07 21:51:34 +08:00 |
|
昔念
|
7d7cc0d174
|
修复塔离开bug
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-07 20:50:02 +08:00 |
|
昔念
|
cdfbc45887
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-07 19:40:51 +08:00 |
|
昔念
|
7b8276a387
|
1
|
2026-02-07 18:26:22 +08:00 |
|
昔念
|
460b92c044
|
1
|
2026-02-07 18:21:52 +08:00 |
|
昔念
|
3947fbce4b
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-07 00:18:14 +08:00 |
|
昔念
|
a0d4567d3f
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-05 23:44:07 +08:00 |
|
昔念
|
66e59be70b
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-04 00:27:59 +08:00 |
|
昔念
|
40057b698d
|
```
ci/woodpecker/push/my-first-workflow Pipeline failed
fix(game): 修复扭蛋游戏物品数量检查类型错误
- 将egg game play中的物品数量比较从uint32改为int32类型
- 修改Item模型中ItemCnt字段类型为int32
- 更新CheakItem方法返回类型为int32
- 移除item service中多余的空行
```
|
2026-02-04 00:25:41 +08:00 |
|
昔念
|
76ee66f616
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
fix(game): 修正扭蛋游戏错误码并清理调试代码
- 将扭蛋游戏中道具不足的错误码从系统错误修正为票券不足错误码
- 移除战斗服务中的调试打印语句和未使用的fmt包导入
```
|
2026-02-03 23:57:06 +08:00 |
|
昔念
|
af92c89e1c
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-03 21:45:20 +08:00 |
|
昔念
|
796b55ffad
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-03 21:41:47 +08:00 |
|
昔念
|
56ec5ba40f
|
1
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-02-03 21:40:50 +08:00 |
|
昔念
|
b851796607
|
1
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-02-03 21:38:30 +08:00 |
|
昔念
|
730a1db487
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(pet_fusion): 重构宠物融合降级逻辑
将直接修改等级属性的方式改为调用Downgrade方法,
以确保降级操作通过统一的方法处理,提高代码的可维护性
```
|
2026-02-03 21:35:44 +08:00 |
|
昔念
|
e6ef348fcc
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-03 20:20:13 +08:00 |
|
昔念
|
b25f033939
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(socket): 移除重复保存锁并优化panic错误处理
移除了ServerEvent.go中的sync.Once保存锁,因为可能存在重复保存问题,
同时将panic错误处理从fmt.Println改为使用cool.Logger.Error进行统一日志记录
feat(player): 优化踢人功能并添加超时机制
移除kick.go中的复杂异步超时逻辑
|
2026-02-02 23:11:14 +08:00 |
|
昔念
|
ff675f9430
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-02 11:00:37 +08:00 |
|
昔念
|
65dce34473
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-01 01:01:16 +08:00 |
|
昔念
|
836bafc6f9
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-01-31 22:02:55 +08:00 |
|
昔念
|
b12dd742e6
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(service): 重构宠物捕捉击杀统计功能
- 移除Barge服务和相关模型,统一使用Done服务进行里程碑数据管理
- 更新PetBargeList接口实现,从Barge服务切换到Done服务
- 修改战斗循环中宠物捕捉击杀数据的更新逻辑
- 调整里程碑模型中的Results字段类型为uint32数组
feat(done): 新增宠物里程碑数据管理功能
- 实现UpdatePet方法用于更新宠物捕捉击杀统计数据
- 添加update和get内部方法处理
|
2026-01-31 19:10:36 +08:00 |
|
昔念
|
d6f8e9dbf7
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(.woodpecker): 移除全局配置变量并优化SSH连接设置
移除了全局配置变量,改用YAML锚点引用方式统一管理SSH连接参数,
提高配置的可维护性并减少重复代码
|
2026-01-30 22:18:44 +08:00 |
|
昔念
|
fa928c9a48
|
```
feat(common): 添加GlowFilter的Level字段
添加了GlowFilter结构体中的Level字段,用于表示等级信息,
对应JSON标签为"level,omitempty"
---
fix(utils): 修复concurrent_swiss_map中的panic处理
- 使用goroutine替代线程池来监听通道
- 添加panic恢复机制,当发生panic时记录错误日志
- 确保在异常情况下程序能够
|
2026-01-25 23:17:46 +08:00 |
|
昔念
|
32f57732fe
|
```
refactor(common/cool/coolconfig): 修改RPC配置字段类型
将RPC字段从uint16类型更改为string类型的Address字段,
以支持更灵活的地址配置。同时更新了配置初始化逻辑,
从server.rpc改为server.address作为配置键。
```
|
2026-01-25 03:40:29 +08:00 |
|
|
|
9199768c37
|
```feat(fight): 新增特性实现及逻辑优化
1. 实现NewSel114免疫瞬杀特性逻辑
2. 完善NewSel113异常状态伤害锁定逻辑
3. 修复Effect13技能效果添加错误
4. 优化ParasiticSeed状态切换处理
5. 移除无用TODO注释和废弃代码
|
2026-01-23 20:18:58 +00:00 |
|
|
|
53be2cb776
|
修改
|
2026-01-23 14:59:15 +00:00 |
|
|
|
7d8497250d
|
1
|
2026-01-22 16:01:52 +00:00 |
|
|
|
0a0e1bf8c0
|
1
|
2026-01-21 20:46:05 +00:00 |
|
|
|
5ef922278a
|
``` feat(pet): 重构宠物繁殖系统,添加蛋孵化功能
|
2026-01-20 22:08:36 +00:00 |
|
|
|
a67b06a8ee
|
``` fix(pet): 修复宠物相关错误处理和概率调整
|
2026-01-20 16:01:15 +00:00 |
|
昔念
|
07d25b3e96
|
```
feat(friend): 添加好友系统功能实现
完善好友管理功能,包括添加好友、回复好友请求、删除好友等操作,
同时优化了相关数据结构和接口定义。
BREAKING CHANGE: 调整了黑名单数据结构,将BlackInfo从结构体改为uint32数组
```
|
2026-01-20 06:15:55 +08:00 |
|
昔念
|
fcb55d3a46
|
```
refactor(controller): 替换BossCompletedTask为专用方法名
在战斗控制器中将p.BossCompletedTask替换为p.SptCompletedTask,
以及在塔沃控制器中将BossCompletedTask相关调用替换为TawerCompletedTask,
以更好地区分不同的任务完成逻辑。
---
fix(item_use): 添加nil检查防止程序崩溃
在处理神经元道具时,增加对oldPet对象的nil检查,
如果为空则返回系统错误码,避免程序出现
|
2026-01-20 04:40:36 +08:00 |
|