昔念
|
fc5ddcb3f4
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-23 14:45:20 +08:00 |
|
昔念
|
6b316b868c
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(player): 添加称号重复检查逻辑
防止玩家重复获得相同称号,提升系统稳定性
fix(config): 修复boss配置相关代码问题
- 新增BossController的GetList接口
- 优化import语句顺序
- 修正PetBaseConfig中Desc字段为Remark字段
- 移除Tower配置中的TaskIds冗余字段
- 完善ShopConfig字段注释内容
```
|
2026-02-23 12:39:57 +08:00 |
|
昔念
|
4fff047c4c
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(item): 调整玄彩道具使用数量限制
玄彩道具检查逻辑从 items <= 0 修改为 items < 100,
确保玩家拥有至少100个道具才能使用。
fix(fight): 修复战斗操作通道阻塞问题
添加10秒超时机制到战斗操作通道发送逻辑中,
避免通道满载时的
|
2026-02-23 10:21:58 +08:00 |
|
xinian
|
c78e8e13c3
|
feat: 添加金豆消费记录功能
ci/woodpecker/push/my-first-workflow Pipeline failed
在购买金豆商品成功后记录消费信息,并简化消费记录模型字段
|
2026-02-23 07:52:36 +08:00 |
|
xinian
|
75cfc7bcb1
|
feat: 添加金豆消费记录功能
ci/woodpecker/push/my-first-workflow Pipeline was successful
添加金豆消费记录表和相关服务,用于记录用户金豆消耗明细
在购买逻辑中预留记录消费的注释位置
|
2026-02-23 07:47:06 +08:00 |
|
xinian
|
84768e3406
|
feat: 添加炫彩碎片道具处理逻辑并优化闪光信息存储
ci/woodpecker/push/my-first-workflow Pipeline was successful
修改道具处理逻辑,新增炫彩碎片道具(300212)的使用功能
优化宠物闪光信息存储方式,改为直接赋值而非追加
|
2026-02-23 07:30:30 +08:00 |
|
xinian
|
fc0842e388
|
refactor: 将OgreInfo重命名为OgrePet并更新相关引用
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-23 04:12:12 +08:00 |
|
xinian
|
36cbb5bf81
|
feat: 为怪物生成和宠物信息添加随机条件
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-23 04:07:23 +08:00 |
|
xinian
|
fc47b7753f
|
fix: 修复异色怪物生成逻辑中的条件判断
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-23 04:04:32 +08:00 |
|
xinian
|
058bae7446
|
fix: 修正宠物物品ID的偏移量
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-02-23 04:03:01 +08:00 |
|
xinian
|
029c2b8c6f
|
1
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-02-23 04:01:57 +08:00 |
|
xinian
|
a5e378073c
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-23 03:56:27 +08:00 |
|
xinian
|
9cf80062a3
|
fix: 修复获取用户信息时数据复制错误
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-23 01:24:57 +08:00 |
|
xinian
|
cb0e5b0645
|
1
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-02-23 01:24:13 +08:00 |
|
xinian
|
e9915f481e
|
feat: 添加抢先服玩家3天未登录自动降级功能
ci/woodpecker/push/my-first-workflow Pipeline was successful
修复数据包处理中UserID为0的问题
优化解包失败时的错误处理格式
添加设置用户部门ID的服务方法
|
2026-02-23 00:54:47 +08:00 |
|
xinian
|
443077bdc3
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-22 22:33:19 +08:00 |
|
xinian
|
932e199622
|
fix: 修复切片长度校验和内存分配防护问题
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor: 优化战斗循环中的宠物处理逻辑
refactor: 重构物品更新服务使用ORM模型
|
2026-02-22 21:46:36 +08:00 |
|
昔念
|
3e4b091724
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
fix(item): 修复物品数量判断逻辑
- 将物品数量判断从 `!= 0` 改为 `> 0`,确保只有正数才添加到列表中
- 将物品检查逻辑从 `< 1` 改为 `<= 0`,确保正确处理边界情况
- 在物品更新方法中增加ID为0的防护,避免无效操作
```
|
2026-02-22 19:33:17 +08:00 |
|
昔念
|
1dc75b529d
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(socket): 优化TCP连接处理性能
- 添加最小可读长度检查,避免无效Peek操作
- 修复数据部分解析逻辑,避免空切片分配
perf(utils): 优化并发哈希映射性能
- 将分段数量调整为CPU核心数
- 重写Range方法,移除channel和goroutine开销
- 添加原子标志控制遍历终止
perf(utils): 优化结构体序列化缓存机制
- 添加sync.Map缓存预处理结果
- 支持结构体、自定义类型、二进制类型分别缓存
- 减少重复反射
|
2026-02-22 10:59:41 +08:00 |
|
xinian
|
4e313f02c7
|
refactor: 将XOR解密逻辑和事件处理移至player服务
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-22 01:01:37 +08:00 |
|
xinian
|
ae764c946a
|
fix: 为战斗动作通道添加非阻塞发送和降级处理
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-22 00:49:50 +08:00 |
|
xinian
|
d159944d37
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-21 22:41:59 +08:00 |
|
昔念
|
e81dc698dd
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-21 19:53:05 +08:00 |
|
昔念
|
9011bdbb8a
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-21 17:56:30 +08:00 |
|
昔念
|
f404a92387
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-21 17:41:49 +08:00 |
|
昔念
|
379e3c8ce6
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(config): 添加超时空地图配置和时间地图查询功能
新增IsTimeSpace字段用于标识地图是否为超时空地图,
添加TimeMap API接口支持查询超时空地图配置
perf(socket): 优化XORDecryptU解密函数减少内存分配
基于bytebufferpool实现缓冲区池化,大幅降低高频调用下的
内存分配和GC压力,提升性能表现
refactor(utils): 优化packVal序列化函数提升性能和稳定性
减少反射开销,优化内存拷贝操作,改进错误处理机制,
替换panic为error返回,增强代码健壮性
docs(readme): 添加新的pprof性能分析地址配置
```
|
2026-02-21 17:32:40 +08:00 |
|
昔念
|
a23662baba
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-21 01:37:21 +08:00 |
|
昔念
|
8e3ed21a3a
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-20 23:33:24 +08:00 |
|
昔念
|
f6b583575a
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-20 22:39:04 +08:00 |
|
昔念
|
922f7c3622
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-20 21:34:27 +08:00 |
|
昔念
|
53b18cfd0c
|
修复大乱斗问题
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-20 09:40:22 +08:00 |
|
昔念
|
58440d5993
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-20 09:01:10 +08:00 |
|
昔念
|
6a65d74ccf
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-20 08:55:05 +08:00 |
|
昔念
|
b52dd783b3
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-20 00:47:15 +08:00 |
|
昔念
|
7996e19900
|
修改技能选择实际
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-02-20 00:46:48 +08:00 |
|
xinian
|
8f937d5610
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-19 16:02:23 +08:00 |
|
xinian
|
91c04b1d5e
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-19 13:50:11 +08:00 |
|
昔念
|
79c5dfbdcb
|
```
ci/woodpecker/push/my-first-workflow Pipeline failed
fix(fight): 完善boss技能37注释并修复技能48伤害计算逻辑
- 移除NewSeIdx_37.go中TODO注释,完善技能描述
- 修复NewSeIdx_48.go中技能48的伤害减免逻辑,统一使用Ctx().Category()
- 优化modules/config/service/base.go中的缓存配置逻辑
```
|
2026-02-19 00:31:10 +08:00 |
|
昔念
|
4a5a7727b5
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(boss_fight): 完善宠物捕获和战斗奖励机制
- 在宠物捕获时记录当前地图ID作为CatchMap
- 将经验值奖励改为通过道具系统发放,统一使用ItemAdd方法处理
- 调整EXP奖励的计算方式,移除原有S2C_GET_BOSS_MONSTER中的EXP字段
feat(arena): 优化竞技场对战奖励和EV分配
- 将竞技场胜利奖励的EV值
|
2026-02-18 22:07:50 +08:00 |
|
xinian
|
1b6ef07ef8
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-18 15:48:52 +08:00 |
|
xinian
|
29d0552b9f
|
feat: 为VIP测试服添加异色宠物权重随机功能
ci/woodpecker/push/my-first-workflow Pipeline was successful
修复空间信息获取时的返回限制问题
|
2026-02-18 15:43:10 +08:00 |
|
xinian
|
b483c30109
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-18 14:33:13 +08:00 |
|
xinian
|
70db1ee68b
|
编辑文件 Monster.go
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-18 10:45:50 +08:00 |
|
xinian
|
6b1a2c6f99
|
1
|
2026-02-17 22:53:45 +08:00 |
|
xinian
|
756edc1cdd
|
1
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-02-17 22:36:18 +08:00 |
|
xinian
|
ac0318b3f4
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-16 15:01:28 +08:00 |
|
xinian
|
d58c47fd27
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-16 03:33:41 +08:00 |
|
xinian
|
b67dd576e5
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-16 03:02:59 +08:00 |
|
xinian
|
deeb1ccc38
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-16 02:56:01 +08:00 |
|
xinian
|
3d7682732c
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-16 02:45:48 +08:00 |
|