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@@ -99,11 +99,12 @@ func (f *FightC) UseSkill(c common.PlayerI, id uint32) {
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for _, v := range f.GetInputByPlayer(c, false).CurrentPet.Skills {
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if v.ID == int(id) {
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ret.SkillEntity = v
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f.actionChan <- ret
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break
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}
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}
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f.actionChan <- ret
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}
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// 玩家使用技能
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