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This commit is contained in:
514
common/bytearray/bytearray.go
Normal file
514
common/bytearray/bytearray.go
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@@ -0,0 +1,514 @@
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package bytearray
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import (
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"encoding/binary"
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"errors"
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"io"
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"math"
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"sync"
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)
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// ByteArray 提供字节数组的读写操作,支持大小端字节序
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type ByteArray struct {
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buf []byte
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posWrite int
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posRead int
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endian binary.ByteOrder
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}
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// 默认使用大端字节序
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var defaultEndian binary.ByteOrder = binary.BigEndian
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// bufferpool 用于重用ByteArray实例
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var bufferpool = &sync.Pool{
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New: func() interface{} {
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return &ByteArray{endian: defaultEndian}
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},
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}
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// CreateByteArray 创建一个新的ByteArray实例,使用指定的字节数组
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func CreateByteArray(bytes []byte) *ByteArray {
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ba := bufferpool.Get().(*ByteArray)
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ba.buf = bytes
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ba.ResetPos()
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return ba
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}
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// ReleaseByteArray 将ByteArray实例放回池中以便重用
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func ReleaseByteArray(ba *ByteArray) {
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ba.Reset()
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bufferpool.Put(ba)
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}
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// Length 返回字节数组的总长度
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func (ba *ByteArray) Length() int {
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return len(ba.buf)
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}
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// Available 返回可读取的字节数
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func (ba *ByteArray) Available() int {
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return ba.Length() - ba.posRead
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}
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// SetEndian 设置字节序(大端或小端)
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func (ba *ByteArray) SetEndian(endian binary.ByteOrder) {
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ba.endian = endian
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}
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// GetEndian 获取当前字节序
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func (ba *ByteArray) GetEndian() binary.ByteOrder {
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if ba.endian == nil {
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return defaultEndian
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}
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return ba.endian
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}
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// Grow 确保缓冲区有足够的空间
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func (ba *ByteArray) Grow(size int) {
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if size <= 0 {
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return
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}
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required := ba.posWrite + size
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if len(ba.buf) >= required {
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return
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}
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newBuf := make([]byte, required)
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copy(newBuf, ba.buf)
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ba.buf = newBuf
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}
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// SetWritePos 设置写指针位置
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func (ba *ByteArray) SetWritePos(pos int) error {
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if pos < 0 || pos > ba.Length() {
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return io.EOF
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}
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ba.posWrite = pos
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return nil
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}
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// SetWriteEnd 将写指针设置到末尾
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func (ba *ByteArray) SetWriteEnd() {
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ba.posWrite = ba.Length()
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}
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// GetWritePos 获取写指针位置
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func (ba *ByteArray) GetWritePos() int {
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return ba.posWrite
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}
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// SetReadPos 设置读指针位置
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func (ba *ByteArray) SetReadPos(pos int) error {
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if pos < 0 || pos > ba.Length() {
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return io.EOF
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}
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ba.posRead = pos
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return nil
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}
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// SetReadEnd 将读指针设置到末尾
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func (ba *ByteArray) SetReadEnd() {
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ba.posRead = ba.Length()
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}
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// GetReadPos 获取读指针位置
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func (ba *ByteArray) GetReadPos() int {
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return ba.posRead
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}
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// ResetPos 重置读写指针到开始位置
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func (ba *ByteArray) ResetPos() {
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ba.posWrite = 0
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ba.posRead = 0
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}
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// Reset 重置ByteArray,清空缓冲区并重置指针
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func (ba *ByteArray) Reset() {
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ba.buf = nil
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ba.ResetPos()
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}
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// Bytes 返回完整的字节数组
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func (ba *ByteArray) Bytes() []byte {
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return ba.buf
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}
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// BytesAvailable 返回从当前读指针位置到末尾的字节数组
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func (ba *ByteArray) BytesAvailable() []byte {
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return ba.buf[ba.posRead:]
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}
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// ========== 写入方法 ==========
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// Write 写入字节数组
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func (ba *ByteArray) Write(bytes []byte) (int, error) {
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if len(bytes) == 0 {
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return 0, nil
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}
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ba.Grow(len(bytes))
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n := copy(ba.buf[ba.posWrite:], bytes)
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ba.posWrite += n
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return n, nil
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}
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// WriteByte 写入单个字节
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func (ba *ByteArray) WriteByte(b byte) error {
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ba.Grow(1)
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ba.buf[ba.posWrite] = b
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ba.posWrite++
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return nil
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}
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// WriteInt8 写入int8
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func (ba *ByteArray) WriteInt8(value int8) error {
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return ba.WriteByte(byte(value))
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}
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// WriteInt16 写入int16,根据当前字节序处理
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func (ba *ByteArray) WriteInt16(value int16) error {
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return ba.writeNumber(value)
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}
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// WriteUInt16 写入uint16,根据当前字节序处理
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func (ba *ByteArray) WriteUInt16(value uint16) error {
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return ba.writeNumber(value)
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}
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// WriteInt32 写入int32,根据当前字节序处理
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func (ba *ByteArray) WriteInt32(value int32) error {
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return ba.writeNumber(value)
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}
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// WriteUInt32 写入uint32,根据当前字节序处理
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func (ba *ByteArray) WriteUInt32(value uint32) error {
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return ba.writeNumber(value)
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}
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// WriteInt64 写入int64,根据当前字节序处理
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func (ba *ByteArray) WriteInt64(value int64) error {
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return ba.writeNumber(value)
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}
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// WriteUInt64 写入uint64,根据当前字节序处理
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func (ba *ByteArray) WriteUInt64(value uint64) error {
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return ba.writeNumber(value)
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}
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// WriteFloat32 写入float32,根据当前字节序处理
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func (ba *ByteArray) WriteFloat32(value float32) error {
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return ba.writeNumber(math.Float32bits(value))
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}
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// WriteFloat64 写入float64,根据当前字节序处理
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func (ba *ByteArray) WriteFloat64(value float64) error {
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return ba.writeNumber(math.Float64bits(value))
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}
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// WriteBool 写入布尔值
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func (ba *ByteArray) WriteBool(value bool) error {
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var b byte
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if value {
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b = 1
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} else {
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b = 0
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}
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return ba.WriteByte(b)
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}
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// WriteString 写入字符串
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func (ba *ByteArray) WriteString(value string) error {
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_, err := ba.Write([]byte(value))
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return err
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}
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// WriteUTF 写入UTF字符串(带长度前缀)
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func (ba *ByteArray) WriteUTF(value string) error {
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bytes := []byte(value)
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if err := ba.WriteUInt16(uint16(len(bytes))); err != nil {
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return err
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}
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_, err := ba.Write(bytes)
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return err
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}
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// ReadUTF8Array 读取 UTF8 字符串数组(格式:先读取 Int32 长度,再读取多个 UTF 字符串)
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func (ba *ByteArray) ReadUTF8Array() ([]string, error) {
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count, err := ba.ReadInt32()
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if err != nil {
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return nil, err
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}
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if count < 0 {
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return nil, errors.New("invalid array length")
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}
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array := make([]string, 0, count)
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for i := 0; i < int(count); i++ {
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str, err := ba.ReadUTF()
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if err != nil {
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return nil, err
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}
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array = append(array, str)
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}
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return array, nil
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}
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// ReadInt32Array 读取 Int32 数组(格式:先读取 Int32 长度,再读取多个 Int32)
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func (ba *ByteArray) ReadInt32Array() ([]int32, error) {
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count, err := ba.ReadInt32()
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if err != nil {
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return nil, err
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}
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if count < 0 {
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return nil, errors.New("invalid array length")
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}
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array := make([]int32, 0, count)
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for i := 0; i < int(count); i++ {
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val, err := ba.ReadInt32()
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if err != nil {
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return nil, err
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}
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array = append(array, val)
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}
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return array, nil
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}
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// WriteUTF8 写入UTF8字符串(不带长度前缀)
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func (ba *ByteArray) WriteUTF8(value string) error {
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_, err := ba.Write([]byte(value))
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return err
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}
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// 通用写入数值方法
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func (ba *ByteArray) writeNumber(value interface{}) error {
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var size int
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switch value.(type) {
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case int8, uint8:
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size = 1
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case int16, uint16:
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size = 2
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case int32, uint32, float32:
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size = 4
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case int64, uint64, float64:
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size = 8
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default:
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return errors.New("unsupported number type")
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}
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ba.Grow(size)
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switch v := value.(type) {
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case int8:
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ba.buf[ba.posWrite] = byte(v)
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case uint8:
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ba.buf[ba.posWrite] = v
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case int16:
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ba.endian.PutUint16(ba.buf[ba.posWrite:], uint16(v))
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case uint16:
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ba.endian.PutUint16(ba.buf[ba.posWrite:], v)
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case int32:
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ba.endian.PutUint32(ba.buf[ba.posWrite:], uint32(v))
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case uint32:
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ba.endian.PutUint32(ba.buf[ba.posWrite:], v)
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case int64:
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ba.endian.PutUint64(ba.buf[ba.posWrite:], uint64(v))
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case uint64:
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ba.endian.PutUint64(ba.buf[ba.posWrite:], v)
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case float32:
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ba.endian.PutUint32(ba.buf[ba.posWrite:], math.Float32bits(v))
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case float64:
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ba.endian.PutUint64(ba.buf[ba.posWrite:], math.Float64bits(v))
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}
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ba.posWrite += size
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return nil
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}
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// ========== 读取方法 ==========
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// Read 读取字节数组到指定缓冲区
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func (ba *ByteArray) Read(bytes []byte) (int, error) {
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if len(bytes) == 0 {
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return 0, nil
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}
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if ba.posRead+len(bytes) > ba.Length() {
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return 0, io.EOF
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}
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n := copy(bytes, ba.buf[ba.posRead:])
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ba.posRead += n
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return n, nil
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}
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// ReadByte 读取单个字节
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func (ba *ByteArray) ReadByte() (byte, error) {
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if ba.posRead >= ba.Length() {
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return 0, io.EOF
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}
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b := ba.buf[ba.posRead]
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ba.posRead++
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return b, nil
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}
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// ReadInt8 读取int8
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func (ba *ByteArray) ReadInt8() (int8, error) {
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b, err := ba.ReadByte()
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return int8(b), err
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}
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// ReadUInt8 读取uint8
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func (ba *ByteArray) ReadUInt8() (uint8, error) {
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return ba.ReadByte()
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}
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// ReadInt16 读取int16,根据当前字节序处理
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func (ba *ByteArray) ReadInt16() (int16, error) {
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var v uint16
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if err := ba.readNumber(&v); err != nil {
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return 0, err
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}
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return int16(v), nil
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}
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// ReadUInt16 读取uint16,根据当前字节序处理
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func (ba *ByteArray) ReadUInt16() (uint16, error) {
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var v uint16
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if err := ba.readNumber(&v); err != nil {
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return 0, err
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}
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return v, nil
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}
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// ReadInt32 读取int32,根据当前字节序处理
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func (ba *ByteArray) ReadInt32() (int32, error) {
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var v uint32
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if err := ba.readNumber(&v); err != nil {
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return 0, err
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}
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return int32(v), nil
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}
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// ReadUInt32 读取uint32,根据当前字节序处理
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func (ba *ByteArray) ReadUInt32() (uint32, error) {
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var v uint32
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if err := ba.readNumber(&v); err != nil {
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return 0, err
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}
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return v, nil
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}
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// ReadInt64 读取int64,根据当前字节序处理
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func (ba *ByteArray) ReadInt64() (int64, error) {
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var v uint64
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if err := ba.readNumber(&v); err != nil {
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return 0, err
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}
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return int64(v), nil
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}
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// ReadUInt64 读取uint64,根据当前字节序处理
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func (ba *ByteArray) ReadUInt64() (uint64, error) {
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var v uint64
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if err := ba.readNumber(&v); err != nil {
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return 0, err
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}
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return v, nil
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}
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// ReadFloat32 读取float32,根据当前字节序处理
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func (ba *ByteArray) ReadFloat32() (float32, error) {
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var v uint32
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if err := ba.readNumber(&v); err != nil {
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return 0, err
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}
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return math.Float32frombits(v), nil
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}
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// ReadFloat64 读取float64,根据当前字节序处理
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func (ba *ByteArray) ReadFloat64() (float64, error) {
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var v uint64
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if err := ba.readNumber(&v); err != nil {
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return 0, err
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}
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return math.Float64frombits(v), nil
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}
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// ReadBool 读取布尔值
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func (ba *ByteArray) ReadBool() (bool, error) {
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b, err := ba.ReadByte()
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if err != nil {
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return false, err
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}
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return b != 0, nil
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}
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// ReadString 读取指定长度的字符串
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func (ba *ByteArray) ReadString(length int) (string, error) {
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if length < 0 {
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return "", errors.New("invalid string length")
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}
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if ba.posRead+length > ba.Length() {
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return "", io.EOF
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}
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str := string(ba.buf[ba.posRead : ba.posRead+length])
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ba.posRead += length
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return str, nil
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}
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// ReadUTF 读取UTF字符串(带长度前缀)
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func (ba *ByteArray) ReadUTF() (string, error) {
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length, err := ba.ReadUInt16()
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if err != nil {
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return "", err
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}
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return ba.ReadString(int(length))
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}
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// 通用读取数值方法
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func (ba *ByteArray) readNumber(value interface{}) error {
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var size int
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switch value.(type) {
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case *int16, *uint16:
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size = 2
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case *int32, *uint32, *float32:
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size = 4
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case *int64, *uint64, *float64:
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size = 8
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default:
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||||
return errors.New("unsupported number type")
|
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}
|
||||
|
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if ba.posRead+size > ba.Length() {
|
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return io.EOF
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}
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buf := ba.buf[ba.posRead : ba.posRead+size]
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ba.posRead += size
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switch v := value.(type) {
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case *int16:
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*v = int16(ba.endian.Uint16(buf))
|
||||
case *uint16:
|
||||
*v = ba.endian.Uint16(buf)
|
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case *int32:
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*v = int32(ba.endian.Uint32(buf))
|
||||
case *uint32:
|
||||
*v = ba.endian.Uint32(buf)
|
||||
case *int64:
|
||||
*v = int64(ba.endian.Uint64(buf))
|
||||
case *uint64:
|
||||
*v = ba.endian.Uint64(buf)
|
||||
case *float32:
|
||||
*v = math.Float32frombits(ba.endian.Uint32(buf))
|
||||
case *float64:
|
||||
*v = math.Float64frombits(ba.endian.Uint64(buf))
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
360
common/player/Server.go
Normal file
360
common/player/Server.go
Normal file
@@ -0,0 +1,360 @@
|
||||
package socket
|
||||
|
||||
import (
|
||||
"context"
|
||||
"database/sql"
|
||||
"errors"
|
||||
"fmt"
|
||||
"log"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
)
|
||||
|
||||
// Server 游戏服务器核心类,管理玩家、星球和游戏逻辑
|
||||
type Server struct {
|
||||
players map[int64]*entity.Player
|
||||
planets map[int64]*planet.Planet
|
||||
mutex sync.RWMutex
|
||||
gameRepo repo.GameResourceRepo
|
||||
serverRepo repo.ServerRepo
|
||||
accountRepo repo.AccountRepo
|
||||
playerInfoRepo repo.PlayerInfoRepo
|
||||
playerItemRepo repo.PlayerItemInfoRepo
|
||||
petRepo repo.PetRepo
|
||||
}
|
||||
|
||||
// NewServer 创建新的游戏服务器实例
|
||||
func NewServer(
|
||||
gameRepo repo.GameResourceRepo,
|
||||
serverRepo repo.ServerRepo,
|
||||
accountRepo repo.AccountRepo,
|
||||
playerInfoRepo repo.PlayerInfoRepo,
|
||||
playerItemRepo repo.PlayerItemInfoRepo,
|
||||
petRepo repo.PetRepo,
|
||||
) *Server {
|
||||
s := &Server{
|
||||
players: make(map[int64]*entity.Player),
|
||||
planets: make(map[int64]*planet.Planet),
|
||||
gameRepo: gameRepo,
|
||||
serverRepo: serverRepo,
|
||||
accountRepo: accountRepo,
|
||||
playerInfoRepo: playerInfoRepo,
|
||||
playerItemRepo: playerItemRepo,
|
||||
petRepo: petRepo,
|
||||
}
|
||||
s.initializePlanets()
|
||||
return s
|
||||
}
|
||||
|
||||
// initializePlanets 初始化所有星球
|
||||
func (s *Server) initializePlanets() {
|
||||
maps := s.gameRepo.GetAllMaps()
|
||||
for _, config := range maps {
|
||||
planet := s.generatePlanet(config)
|
||||
s.planets[planet.GetId()] = planet
|
||||
}
|
||||
}
|
||||
|
||||
// generatePlanet 根据地图配置生成星球
|
||||
func (s *Server) generatePlanet(config *mapInfo.MapXmlModel) *planet.Planet {
|
||||
entries := config.GetEntries()
|
||||
positions := make(map[int64]structs.Point)
|
||||
|
||||
if len(entries) == 0 {
|
||||
positions = make(map[int64]structs.Point)
|
||||
} else {
|
||||
for _, entry := range entries {
|
||||
positions[entry.GetFromMap()] = s.generatePoint(entry)
|
||||
}
|
||||
}
|
||||
|
||||
return planet.NewPlanet(
|
||||
s,
|
||||
int64(config.GetId()),
|
||||
config.GetName(),
|
||||
structs.Point{X: config.GetX(), Y: config.GetY()},
|
||||
positions,
|
||||
s.gameRepo.CanMapRefresh(config.GetId()),
|
||||
)
|
||||
}
|
||||
|
||||
// generatePoint 从入口配置生成点坐标
|
||||
func (s *Server) generatePoint(xml *mapInfo.EntryXmlModel) structs.Point {
|
||||
return structs.Point{X: xml.GetPosX(), Y: xml.GetPosY()}
|
||||
}
|
||||
|
||||
// GetPlayer 获取玩家信息
|
||||
func (s *Server) GetPlayer(accountID int64) (*entity.Player, error) {
|
||||
s.mutex.RLock()
|
||||
defer s.mutex.RUnlock()
|
||||
|
||||
player, exists := s.players[accountID]
|
||||
if !exists {
|
||||
return nil, errors.New("玩家不存在")
|
||||
}
|
||||
return player, nil
|
||||
}
|
||||
|
||||
// GetPlanet 获取星球信息
|
||||
func (s *Server) GetPlanet(planetID int64) (*planet.Planet, error) {
|
||||
s.mutex.RLock()
|
||||
defer s.mutex.RUnlock()
|
||||
|
||||
planet, exists := s.planets[planetID]
|
||||
if !exists {
|
||||
return nil, errors.New("星球不存在")
|
||||
}
|
||||
return planet, nil
|
||||
}
|
||||
|
||||
// GetDefaultPlanet 获取默认星球
|
||||
func (s *Server) GetDefaultPlanet() (*planet.Planet, error) {
|
||||
s.mutex.RLock()
|
||||
defer s.mutex.RUnlock()
|
||||
|
||||
planet, exists := s.planets[1] // 假设1是默认星球ID
|
||||
if !exists {
|
||||
return nil, errors.New("未找到默认星球")
|
||||
}
|
||||
return planet, nil
|
||||
}
|
||||
|
||||
// PlayerEnter 玩家加入服务器
|
||||
func (s *Server) PlayerEnter(player *entity.Player) {
|
||||
s.mutex.Lock()
|
||||
defer s.mutex.Unlock()
|
||||
|
||||
s.players[player.GetAccountID()] = player
|
||||
}
|
||||
|
||||
// PlayerOffline 玩家离线处理
|
||||
func (s *Server) PlayerOffline(player *entity.Player) {
|
||||
s.mutex.Lock()
|
||||
defer s.mutex.Unlock()
|
||||
|
||||
// 清理缓存会话数据
|
||||
if err := s.accountRepo.RemoveSessionID(player.GetSessionID()); err != nil {
|
||||
log.Printf("清除会话ID失败: %v", err)
|
||||
}
|
||||
|
||||
// 清理登录绑定服务器
|
||||
if err := s.serverRepo.CancelRecordAccount(player.GetAccountID()); err != nil {
|
||||
log.Printf("取消账号绑定失败: %v", err)
|
||||
}
|
||||
|
||||
// 从玩家列表中移除
|
||||
delete(s.players, player.GetAccountID())
|
||||
}
|
||||
|
||||
// BroadcastMessage 广播消息给所有在线玩家
|
||||
func (s *Server) BroadcastMessage(message *net.OutboundMessage) {
|
||||
s.mutex.RLock()
|
||||
defer s.mutex.RUnlock()
|
||||
|
||||
for _, player := range s.players {
|
||||
if player.IsOnline() {
|
||||
player.SendMessage(message)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// BroadcastMessageWithFilter 按条件广播消息给在线玩家
|
||||
func (s *Server) BroadcastMessageWithFilter(message *net.OutboundMessage, filter func(*entity.Player) bool) {
|
||||
s.mutex.RLock()
|
||||
defer s.mutex.RUnlock()
|
||||
|
||||
for _, player := range s.players {
|
||||
if player.IsOnline() && filter(player) {
|
||||
player.SendMessage(message)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// GeneratePetEntity 生成宠物实体
|
||||
func (s *Server) GeneratePetEntity(
|
||||
playerID int64,
|
||||
petTypeID int,
|
||||
individualValue int16,
|
||||
nature int,
|
||||
abilityTypeEnum int,
|
||||
isShiny bool,
|
||||
level int,
|
||||
) (*pet.PetEntity, error) {
|
||||
if level < 1 || level > 100 {
|
||||
return nil, fmt.Errorf("精灵等级必须在1到100之间, level: %d", level)
|
||||
}
|
||||
|
||||
petInfo, err := s.gameRepo.GetMonsterByID(petTypeID)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("无效的精灵ID, pet_id: %d, 错误: %v", petTypeID, err)
|
||||
}
|
||||
|
||||
firstSkillInfo, err := s.gameRepo.GetPetFirstSkillID(petTypeID, level)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("精灵没有初始技能, pet_id: %d, 错误: %v", petTypeID, err)
|
||||
}
|
||||
|
||||
zero := int16(0)
|
||||
|
||||
pet := pet.NewPetEntityBuilder()
|
||||
.WithAsset(petInfo)
|
||||
.WithLevelToExp(s.gameRepo.GetLevelToExp())
|
||||
.WithPlayerID(playerID)
|
||||
.WithCapturePlayerID(playerID)
|
||||
.WithCaptureTime(time.Now().Unix())
|
||||
.WithCaptureMap(0) // 假设0是默认地图ID
|
||||
.WithCaptureRect(0) // 假设0是默认区域
|
||||
.WithCaptureLevel(level)
|
||||
.WithIndividualValue(individualValue)
|
||||
.WithNature(nature)
|
||||
.WithAbilityTypeEnum(abilityTypeEnum)
|
||||
.WithIsShiny(isShiny)
|
||||
.WithLevel(level)
|
||||
.WithCurrentExp(0)
|
||||
.WithEvHp(zero)
|
||||
.WithEvAttack(zero)
|
||||
.WithEvDefense(zero)
|
||||
.WithEvSpecialAttack(zero)
|
||||
.WithEvSpecialDefense(zero)
|
||||
.WithEvSpeed(zero)
|
||||
.WithSkill1ID(firstSkillInfo[0].GetId())
|
||||
.WithSkill1Pp(firstSkillInfo[0].GetMaxPp())
|
||||
.WithSkill2ID(firstSkillInfo[1].GetId())
|
||||
.WithSkill2Pp(firstSkillInfo[1].GetMaxPp())
|
||||
.WithSkill3ID(firstSkillInfo[2].GetId())
|
||||
.WithSkill3Pp(firstSkillInfo[2].GetMaxPp())
|
||||
.WithSkill4ID(firstSkillInfo[3].GetId())
|
||||
.WithSkill4Pp(firstSkillInfo[3].GetMaxPp())
|
||||
.WithIndividualGuarantee(0)
|
||||
.WithNatureGuarantee(0)
|
||||
.Build()
|
||||
|
||||
if err := s.CalculatePetPanel(pet); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
return pet, nil
|
||||
}
|
||||
|
||||
// CalculatePetPanel 计算宠物面板属性
|
||||
func (s *Server) CalculatePetPanel(petEntity *pet.PetEntity) error {
|
||||
natureInfo, err := s.gameRepo.GetNatureInfoByID(petEntity.GetNature())
|
||||
if err != nil {
|
||||
return fmt.Errorf("无效的性格ID, nature: %d, 错误: %v", petEntity.GetNature(), err)
|
||||
}
|
||||
|
||||
hp := util.CalculatePetHPPanelSize(
|
||||
petEntity.GetAsset().GetHp(),
|
||||
petEntity.GetIndividualValue(),
|
||||
petEntity.GetLevel(),
|
||||
petEntity.GetEvHp(),
|
||||
)
|
||||
|
||||
attack := util.CalculatePetPanelSize(
|
||||
petEntity.GetAsset().GetAtk(),
|
||||
petEntity.GetIndividualValue(),
|
||||
petEntity.GetLevel(),
|
||||
petEntity.GetEvHp(),
|
||||
natureInfo.GetAttackCorrect(),
|
||||
)
|
||||
|
||||
defense := util.CalculatePetPanelSize(
|
||||
petEntity.GetAsset().GetDef(),
|
||||
petEntity.GetIndividualValue(),
|
||||
petEntity.GetLevel(),
|
||||
petEntity.GetEvHp(),
|
||||
natureInfo.GetDefenseCorrect(),
|
||||
)
|
||||
|
||||
specialAttack := util.CalculatePetPanelSize(
|
||||
petEntity.GetAsset().GetSpAtk(),
|
||||
petEntity.GetIndividualValue(),
|
||||
petEntity.GetLevel(),
|
||||
petEntity.GetEvHp(),
|
||||
natureInfo.GetSaCorrect(),
|
||||
)
|
||||
|
||||
specialDefense := util.CalculatePetPanelSize(
|
||||
petEntity.GetAsset().GetSpDef(),
|
||||
petEntity.GetIndividualValue(),
|
||||
petEntity.GetLevel(),
|
||||
petEntity.GetEvHp(),
|
||||
natureInfo.GetSdCorrect(),
|
||||
)
|
||||
|
||||
speed := util.CalculatePetPanelSize(
|
||||
petEntity.GetAsset().GetSpd(),
|
||||
petEntity.GetIndividualValue(),
|
||||
petEntity.GetLevel(),
|
||||
petEntity.GetEvHp(),
|
||||
natureInfo.GetSpeedCorrect(),
|
||||
)
|
||||
|
||||
petEntity.SetMaxHp(hp)
|
||||
petEntity.SetCurrentHp(hp)
|
||||
petEntity.SetAttack(attack)
|
||||
petEntity.SetDefense(defense)
|
||||
petEntity.SetSpecialAttack(specialAttack)
|
||||
petEntity.SetSpecialDefense(specialDefense)
|
||||
petEntity.SetSpeed(speed)
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// SavePlayer 保存玩家信息到数据库
|
||||
func (s *Server) SavePlayer(player *entity.Player) (bool, error) {
|
||||
ctx := context.Background()
|
||||
tx, err := s.playerInfoRepo.BeginTransaction(ctx)
|
||||
if err != nil {
|
||||
return false, fmt.Errorf("开始事务失败: %v", err)
|
||||
}
|
||||
defer func() {
|
||||
if r := recover(); r != nil {
|
||||
tx.Rollback()
|
||||
log.Printf("保存玩家时发生panic: %v", r)
|
||||
} else if err != nil {
|
||||
tx.Rollback()
|
||||
} else {
|
||||
tx.Commit()
|
||||
}
|
||||
}()
|
||||
|
||||
playerID := player.GetGameID()
|
||||
pets := player.GetPetBag().GetUsedPets()
|
||||
items := player.GetItemBag().GetItems()
|
||||
|
||||
// 保存玩家信息
|
||||
if err := s.playerInfoRepo.Save(ctx, tx, player); err != nil {
|
||||
return false, fmt.Errorf("保存玩家信息失败: %v", err)
|
||||
}
|
||||
|
||||
// 保存精灵信息
|
||||
if err := s.petRepo.SaveAll(ctx, tx, playerID, pets); err != nil {
|
||||
return false, fmt.Errorf("保存精灵信息失败: %v", err)
|
||||
}
|
||||
|
||||
// 保存玩家背包信息
|
||||
if err := s.playerItemRepo.SaveAll(ctx, tx, playerID, items); err != nil {
|
||||
return false, fmt.Errorf("保存背包信息失败: %v", err)
|
||||
}
|
||||
|
||||
return true, nil
|
||||
}
|
||||
|
||||
// Destroy 销毁服务器,清理资源
|
||||
func (s *Server) Destroy() error {
|
||||
// 保存所有玩家数据
|
||||
s.mutex.RLock()
|
||||
for _, player := range s.players {
|
||||
go func(p *entity.Player) {
|
||||
if _, err := s.SavePlayer(p); err != nil {
|
||||
log.Printf("保存玩家 %d 数据失败: %v", p.GetAccountID(), err)
|
||||
}
|
||||
}(player)
|
||||
}
|
||||
s.mutex.RUnlock()
|
||||
|
||||
log.Println("Destroying server ...")
|
||||
return nil
|
||||
}
|
||||
83
common/socket/ServerEvent.go
Normal file
83
common/socket/ServerEvent.go
Normal file
@@ -0,0 +1,83 @@
|
||||
package socket
|
||||
|
||||
import (
|
||||
"context"
|
||||
|
||||
"github.com/panjf2000/gnet/v2"
|
||||
"github.com/panjf2000/gnet/v2/pkg/logging"
|
||||
)
|
||||
|
||||
func (s *Server) Boot() error {
|
||||
err := gnet.Run(s, s.addr,
|
||||
gnet.WithMulticore(true),
|
||||
gnet.WithSocketRecvBuffer(s.bufferSize))
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *Server) Stop() error {
|
||||
_ = s.eng.Stop(context.Background())
|
||||
s.workerPool.Release()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *Server) OnBoot(eng gnet.Engine) gnet.Action {
|
||||
s.eng = eng
|
||||
|
||||
logging.Infof("syslog server is listening on %s\n", s.addr)
|
||||
|
||||
return gnet.None
|
||||
}
|
||||
|
||||
func (s *Server) OnTraffic(conn gnet.Conn) (action gnet.Action) {
|
||||
|
||||
|
||||
if s.network == "tcp" {
|
||||
return s.handleTcp(conn)
|
||||
}
|
||||
|
||||
|
||||
|
||||
return gnet.None
|
||||
}
|
||||
|
||||
|
||||
func (s *Server) handleTcp(conn gnet.Conn) (action gnet.Action) {
|
||||
for {
|
||||
data, err := s.codec.Decode(conn)
|
||||
if err != nil {
|
||||
break
|
||||
}
|
||||
|
||||
//client := conn.RemoteAddr().String()
|
||||
_ = s.workerPool.Submit(func() {
|
||||
s.parser(conn, data)
|
||||
})
|
||||
|
||||
return gnet.None
|
||||
}
|
||||
|
||||
if conn.InboundBuffered() > 0 {
|
||||
if err := conn.Wake(nil); err != nil { // wake up the connection manually to avoid missing the leftover data
|
||||
logging.Errorf("failed to wake up the connection, %v", err)
|
||||
return gnet.Close
|
||||
}
|
||||
}
|
||||
|
||||
return gnet.None
|
||||
|
||||
}
|
||||
|
||||
func (s *Server) parser(c gnet.Conn, line []byte) {
|
||||
|
||||
s.handler.Handle(line)
|
||||
}
|
||||
func (s *Server) Start() {
|
||||
|
||||
err := gnet.Run(s, s.network+"://"+s.addr, gnet.WithMulticore(s.multicore))
|
||||
logging.Infof("server exits with error: %v", err)
|
||||
}
|
||||
63
common/socket/ServerOption.go
Normal file
63
common/socket/ServerOption.go
Normal file
@@ -0,0 +1,63 @@
|
||||
package socket
|
||||
|
||||
import (
|
||||
"blazing/common/socket/codec"
|
||||
"blazing/common/socket/handler"
|
||||
|
||||
"github.com/panjf2000/gnet/pkg/pool/goroutine"
|
||||
"github.com/panjf2000/gnet/v2"
|
||||
)
|
||||
|
||||
type Server struct {
|
||||
gnet.BuiltinEventEngine
|
||||
eng gnet.Engine
|
||||
addr string
|
||||
network string
|
||||
multicore bool
|
||||
bufferSize int
|
||||
workerPool *goroutine.Pool
|
||||
codec codec.SocketCodec
|
||||
handler handler.Handler
|
||||
}
|
||||
|
||||
type Option func(*Server)
|
||||
|
||||
// NewServer returns a new Server
|
||||
|
||||
func NewServer(options ...Option) *Server {
|
||||
server := &Server{
|
||||
handler: handler.NewTomeeHandler(), //请求返回
|
||||
codec: codec.NewTomeeSocketCodec(), //默认解码器 len+pack
|
||||
workerPool: goroutine.Default(),
|
||||
bufferSize: 4096, //默认缓冲区大小
|
||||
multicore: true,
|
||||
}
|
||||
for _, option := range options {
|
||||
option(server)
|
||||
}
|
||||
//...
|
||||
return server
|
||||
}
|
||||
func WithSocketCodec(codec codec.SocketCodec) Option {
|
||||
return func(u *Server) {
|
||||
u.codec = codec
|
||||
}
|
||||
}
|
||||
|
||||
func WithSocketHandler(handler handler.Handler) Option {
|
||||
return func(u *Server) {
|
||||
u.handler = handler
|
||||
}
|
||||
}
|
||||
func WithBufferSize(bufferSize int) Option {
|
||||
return func(u *Server) {
|
||||
u.bufferSize = bufferSize
|
||||
}
|
||||
}
|
||||
func WithPort(port string) Option {
|
||||
return func(s *Server) {
|
||||
|
||||
s.network = "tcp"
|
||||
s.addr = ":" + port
|
||||
}
|
||||
}
|
||||
33
common/socket/codec/CrossDomain.go
Normal file
33
common/socket/codec/CrossDomain.go
Normal file
@@ -0,0 +1,33 @@
|
||||
package codec
|
||||
|
||||
import (
|
||||
"log"
|
||||
|
||||
"github.com/panjf2000/gnet/v2"
|
||||
)
|
||||
|
||||
// CROSS_DOMAIN 定义跨域策略文件内容
|
||||
const CROSS_DOMAIN = "<?xml version=\"1.0\"?><!DOCTYPE cross-domain-policy><cross-domain-policy><allow-access-from domain=\"*\" to-ports=\"*\" /></cross-domain-policy>\x00"
|
||||
|
||||
// TEXT 定义跨域请求的文本格式
|
||||
const TEXT = "<policy-file-request/>\x00"
|
||||
|
||||
// Handle 处理网络连接
|
||||
func Handle(conn gnet.Conn) error {
|
||||
// 读取数据并检查是否为跨域请求
|
||||
data, err := conn.Peek(len(TEXT))
|
||||
if err != nil {
|
||||
log.Printf("Error reading cross-domain request: %v", err)
|
||||
return err
|
||||
}
|
||||
|
||||
if string(data) == TEXT { //判断是否是跨域请求
|
||||
log.Printf("Received cross-domain request from %s", conn.RemoteAddr())
|
||||
// 处理跨域请求
|
||||
conn.Write([]byte(CROSS_DOMAIN))
|
||||
conn.Discard(len(TEXT))
|
||||
return nil
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
13
common/socket/codec/SocketCodec.go
Normal file
13
common/socket/codec/SocketCodec.go
Normal file
@@ -0,0 +1,13 @@
|
||||
package codec
|
||||
|
||||
import "github.com/panjf2000/gnet/v2"
|
||||
|
||||
|
||||
|
||||
|
||||
type SocketCodec interface {
|
||||
|
||||
Encode([]byte) ([]byte, error)
|
||||
Decode(gnet.Conn) ([]byte, error)
|
||||
|
||||
}
|
||||
75
common/socket/codec/SocketCodec_Tomee.go
Normal file
75
common/socket/codec/SocketCodec_Tomee.go
Normal file
@@ -0,0 +1,75 @@
|
||||
package codec
|
||||
|
||||
import (
|
||||
"encoding/binary"
|
||||
"errors"
|
||||
"io"
|
||||
|
||||
"github.com/panjf2000/gnet/v2"
|
||||
)
|
||||
|
||||
var ErrIncompletePacket = errors.New("incomplete packet")
|
||||
|
||||
// TomeeSocketCodec 协议格式:
|
||||
//
|
||||
// * 0 4
|
||||
// * +-----------+
|
||||
// * | body len |
|
||||
// * +-----------+
|
||||
// * | |
|
||||
// * + +
|
||||
// * | body bytes|
|
||||
// * + +
|
||||
// * | ... ... |
|
||||
// * +-----------+
|
||||
type TomeeSocketCodec struct{}
|
||||
var _ SocketCodec = (*TomeeSocketCodec)(nil)
|
||||
|
||||
|
||||
func NewTomeeSocketCodec() *TomeeSocketCodec {
|
||||
return &TomeeSocketCodec{}
|
||||
|
||||
}
|
||||
func (codec TomeeSocketCodec) Encode(buf []byte) ([]byte, error) {
|
||||
bodyLen := len(buf)
|
||||
data := make([]byte, 4+bodyLen)
|
||||
|
||||
// 写入4字节的包长度
|
||||
binary.BigEndian.PutUint32(data[:4], uint32(bodyLen))
|
||||
// 写入包体
|
||||
copy(data[4:], buf)
|
||||
|
||||
return data, nil
|
||||
}
|
||||
|
||||
func (codec TomeeSocketCodec) Decode(c gnet.Conn) ([]byte, error) {
|
||||
// 先读取4字节的包长度
|
||||
lenBuf, err := c.Peek(4)
|
||||
if err != nil {
|
||||
if errors.Is(err, io.ErrShortBuffer) {
|
||||
return nil, ErrIncompletePacket
|
||||
}
|
||||
return nil, err
|
||||
}
|
||||
|
||||
bodyLen := binary.BigEndian.Uint32(lenBuf)
|
||||
totalLen := 4 + int(bodyLen)
|
||||
|
||||
// 检查整个包是否完整
|
||||
buf, err := c.Peek(totalLen)
|
||||
if err != nil {
|
||||
if errors.Is(err, io.ErrShortBuffer) {
|
||||
return nil, ErrIncompletePacket
|
||||
}
|
||||
return nil, err
|
||||
}
|
||||
|
||||
// 提取包体
|
||||
body := make([]byte, bodyLen)
|
||||
copy(body, buf[4:totalLen])
|
||||
|
||||
// 从缓冲区中丢弃已读取的数据
|
||||
_, _ = c.Discard(totalLen)
|
||||
|
||||
return body, nil
|
||||
}
|
||||
6
common/socket/handler/SocketHandler.go
Normal file
6
common/socket/handler/SocketHandler.go
Normal file
@@ -0,0 +1,6 @@
|
||||
package handler
|
||||
|
||||
// Handler The handler receive every syslog entry at Handle method
|
||||
type Handler interface {
|
||||
Handle([]byte)
|
||||
}
|
||||
24
common/socket/handler/SocketHandler_Tomee.go
Normal file
24
common/socket/handler/SocketHandler_Tomee.go
Normal file
@@ -0,0 +1,24 @@
|
||||
package handler
|
||||
|
||||
// TomeeHeader 结构体字段定义
|
||||
type TomeeHeader struct {
|
||||
Version string `json:"version"`
|
||||
UserID int `json:"userId"`
|
||||
Error int `json:"error"`
|
||||
CMDID int `json:"cmdId"`
|
||||
Result int `json:"result"`
|
||||
}
|
||||
type TomeeHandler struct {
|
||||
|
||||
}
|
||||
|
||||
func NewTomeeHandler() *TomeeHandler {
|
||||
return &TomeeHandler{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// Handle entry receiver
|
||||
func (h *TomeeHandler) Handle(data []byte ) {
|
||||
|
||||
}
|
||||
15
go.mod
Normal file
15
go.mod
Normal file
@@ -0,0 +1,15 @@
|
||||
module blazing
|
||||
|
||||
go 1.20
|
||||
|
||||
require (
|
||||
github.com/panjf2000/ants/v2 v2.11.3 // indirect
|
||||
github.com/panjf2000/gnet v1.6.7
|
||||
github.com/panjf2000/gnet/v2 v2.9.1 // indirect
|
||||
github.com/valyala/bytebufferpool v1.0.0 // indirect
|
||||
go.uber.org/multierr v1.11.0 // indirect
|
||||
go.uber.org/zap v1.27.0 // indirect
|
||||
golang.org/x/sync v0.11.0 // indirect
|
||||
golang.org/x/sys v0.30.0 // indirect
|
||||
gopkg.in/natefinch/lumberjack.v2 v2.2.1 // indirect
|
||||
)
|
||||
73
go.sum
Normal file
73
go.sum
Normal file
@@ -0,0 +1,73 @@
|
||||
github.com/BurntSushi/toml v0.3.1/go.mod h1:xHWCNGjB5oqiDr8zfno3MHue2Ht5sIBksp03qcyfWMU=
|
||||
github.com/benbjohnson/clock v1.1.0/go.mod h1:J11/hYXuz8f4ySSvYwY0FKfm+ezbsZBKZxNJlLklBHA=
|
||||
github.com/davecgh/go-spew v1.1.0/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
|
||||
github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
|
||||
github.com/kr/pretty v0.1.0/go.mod h1:dAy3ld7l9f0ibDNOQOHHMYYIIbhfbHSm3C4ZsoJORNo=
|
||||
github.com/kr/pty v1.1.1/go.mod h1:pFQYn66WHrOpPYNljwOMqo10TkYh1fy3cYio2l3bCsQ=
|
||||
github.com/kr/text v0.1.0/go.mod h1:4Jbv+DJW3UT/LiOwJeYQe1efqtUx/iVham/4vfdArNI=
|
||||
github.com/panjf2000/ants/v2 v2.4.7/go.mod h1:f6F0NZVFsGCp5A7QW/Zj/m92atWwOkY0OIhFxRNFr4A=
|
||||
github.com/panjf2000/ants/v2 v2.11.3 h1:AfI0ngBoXJmYOpDh9m516vjqoUu2sLrIVgppI9TZVpg=
|
||||
github.com/panjf2000/ants/v2 v2.11.3/go.mod h1:8u92CYMUc6gyvTIw8Ru7Mt7+/ESnJahz5EVtqfrilek=
|
||||
github.com/panjf2000/gnet v1.6.7 h1:zv1k6kw80sG5ZQrLpbbFDheNCm50zm3z2e3ck5GwMOM=
|
||||
github.com/panjf2000/gnet v1.6.7/go.mod h1:KcOU7QsCaCBjeD5kyshBIamG3d9kAQtlob4Y0v0E+sc=
|
||||
github.com/panjf2000/gnet/v2 v2.9.1 h1:bKewICy/0xnQ9PMzNaswpe/Ah14w1TrRk91LHTcbIlA=
|
||||
github.com/panjf2000/gnet/v2 v2.9.1/go.mod h1:WQTxDWYuQ/hz3eccH0FN32IVuvZ19HewEWx0l62fx7E=
|
||||
github.com/pkg/errors v0.8.1/go.mod h1:bwawxfHBFNV+L2hUp1rHADufV3IMtnDRdf1r5NINEl0=
|
||||
github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZNVY4sRDYZ/4=
|
||||
github.com/stretchr/objx v0.1.0/go.mod h1:HFkY916IF+rwdDfMAkV7OtwuqBVzrE8GR6GFx+wExME=
|
||||
github.com/stretchr/testify v1.3.0/go.mod h1:M5WIy9Dh21IEIfnGCwXGc5bZfKNJtfHm1UVUgZn+9EI=
|
||||
github.com/stretchr/testify v1.4.0/go.mod h1:j7eGeouHqKxXV5pUuKE4zz7dFj8WfuZ+81PSLYec5m4=
|
||||
github.com/stretchr/testify v1.7.0/go.mod h1:6Fq8oRcR53rry900zMqJjRRixrwX3KX962/h/Wwjteg=
|
||||
github.com/valyala/bytebufferpool v1.0.0 h1:GqA5TC/0021Y/b9FG4Oi9Mr3q7XYx6KllzawFIhcdPw=
|
||||
github.com/valyala/bytebufferpool v1.0.0/go.mod h1:6bBcMArwyJ5K/AmCkWv1jt77kVWyCJ6HpOuEn7z0Csc=
|
||||
github.com/yuin/goldmark v1.3.5/go.mod h1:mwnBkeHKe2W/ZEtQ+71ViKU8L12m81fl3OWwC1Zlc8k=
|
||||
go.uber.org/atomic v1.7.0/go.mod h1:fEN4uk6kAWBTFdckzkM89CLk9XfWZrxpCo0nPH17wJc=
|
||||
go.uber.org/atomic v1.9.0/go.mod h1:fEN4uk6kAWBTFdckzkM89CLk9XfWZrxpCo0nPH17wJc=
|
||||
go.uber.org/goleak v1.1.11-0.20210813005559-691160354723/go.mod h1:cwTWslyiVhfpKIDGSZEM2HlOvcqm+tG4zioyIeLoqMQ=
|
||||
go.uber.org/multierr v1.6.0/go.mod h1:cdWPpRnG4AhwMwsgIHip0KRBQjJy5kYEpYjJxpXp9iU=
|
||||
go.uber.org/multierr v1.7.0/go.mod h1:7EAYxJLBy9rStEaz58O2t4Uvip6FSURkq8/ppBp95ak=
|
||||
go.uber.org/multierr v1.11.0 h1:blXXJkSxSSfBVBlC76pxqeO+LN3aDfLQo+309xJstO0=
|
||||
go.uber.org/multierr v1.11.0/go.mod h1:20+QtiLqy0Nd6FdQB9TLXag12DsQkrbs3htMFfDN80Y=
|
||||
go.uber.org/zap v1.19.1/go.mod h1:j3DNczoxDZroyBnOT1L/Q79cfUMGZxlv/9dzN7SM1rI=
|
||||
go.uber.org/zap v1.27.0 h1:aJMhYGrd5QSmlpLMr2MftRKl7t8J8PTZPA732ud/XR8=
|
||||
go.uber.org/zap v1.27.0/go.mod h1:GB2qFLM7cTU87MWRP2mPIjqfIDnGu+VIO4V/SdhGo2E=
|
||||
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
|
||||
golang.org/x/crypto v0.0.0-20191011191535-87dc89f01550/go.mod h1:yigFU9vqHzYiE8UmvKecakEJjdnWj3jj499lnFckfCI=
|
||||
golang.org/x/lint v0.0.0-20190930215403-16217165b5de/go.mod h1:6SW0HCj/g11FgYtHlgUYUwCkIfeOF89ocIRzGO/8vkc=
|
||||
golang.org/x/mod v0.4.2/go.mod h1:s0Qsj1ACt9ePp/hMypM3fl4fZqREWJwdYDEqhRiZZUA=
|
||||
golang.org/x/net v0.0.0-20190311183353-d8887717615a/go.mod h1:t9HGtf8HONx5eT2rtn7q6eTqICYqUVnKs3thJo3Qplg=
|
||||
golang.org/x/net v0.0.0-20190404232315-eb5bcb51f2a3/go.mod h1:t9HGtf8HONx5eT2rtn7q6eTqICYqUVnKs3thJo3Qplg=
|
||||
golang.org/x/net v0.0.0-20190620200207-3b0461eec859/go.mod h1:z5CRVTTTmAJ677TzLLGU+0bjPO0LkuOLi4/5GtJWs/s=
|
||||
golang.org/x/net v0.0.0-20210405180319-a5a99cb37ef4/go.mod h1:p54w0d4576C0XHj96bSt6lcn1PtDYWL6XObtHCRCNQM=
|
||||
golang.org/x/sync v0.0.0-20190423024810-112230192c58/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
|
||||
golang.org/x/sync v0.0.0-20210220032951-036812b2e83c/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
|
||||
golang.org/x/sync v0.11.0 h1:GGz8+XQP4FvTTrjZPzNKTMFtSXH80RAzG+5ghFPgK9w=
|
||||
golang.org/x/sync v0.11.0/go.mod h1:Czt+wKu1gCyEFDUtn0jG5QVvpJ6rzVqr5aXyt9drQfk=
|
||||
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
|
||||
golang.org/x/sys v0.0.0-20190412213103-97732733099d/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20201119102817-f84b799fce68/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20210330210617-4fbd30eecc44/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20210510120138-977fb7262007/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.0.0-20211204120058-94396e421777/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.30.0 h1:QjkSwP/36a20jFYWkSue1YwXzLmsV5Gfq7Eiy72C1uc=
|
||||
golang.org/x/sys v0.30.0/go.mod h1:/VUhepiaJMQUp4+oa/7Zr1D23ma6VTLIYjOOTFZPUcA=
|
||||
golang.org/x/term v0.0.0-20201126162022-7de9c90e9dd1/go.mod h1:bj7SfCRtBDWHUb9snDiAeCFNEtKQo2Wmx5Cou7ajbmo=
|
||||
golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ=
|
||||
golang.org/x/text v0.3.3/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
|
||||
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
|
||||
golang.org/x/tools v0.0.0-20190311212946-11955173bddd/go.mod h1:LCzVGOaR6xXOjkQ3onu1FJEFr0SW1gC7cKk1uF8kGRs=
|
||||
golang.org/x/tools v0.0.0-20191119224855-298f0cb1881e/go.mod h1:b+2E5dAYhXwXZwtnZ6UAqBI28+e2cm9otk0dWdXHAEo=
|
||||
golang.org/x/tools v0.1.5/go.mod h1:o0xws9oXOQQZyjljx8fwUC0k7L1pTE6eaCbjGeHmOkk=
|
||||
golang.org/x/xerrors v0.0.0-20190717185122-a985d3407aa7/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
|
||||
golang.org/x/xerrors v0.0.0-20191011141410-1b5146add898/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
|
||||
golang.org/x/xerrors v0.0.0-20200804184101-5ec99f83aff1/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
|
||||
gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=
|
||||
gopkg.in/check.v1 v1.0.0-20180628173108-788fd7840127/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=
|
||||
gopkg.in/natefinch/lumberjack.v2 v2.0.0/go.mod h1:l0ndWWf7gzL7RNwBG7wST/UCcT4T24xpD6X8LsfU/+k=
|
||||
gopkg.in/natefinch/lumberjack.v2 v2.2.1 h1:bBRl1b0OH9s/DuPhuXpNl+VtCaJXFZ5/uEFST95x9zc=
|
||||
gopkg.in/natefinch/lumberjack.v2 v2.2.1/go.mod h1:YD8tP3GAjkrDg1eZH7EGmyESg/lsYskCTPBJVb9jqSc=
|
||||
gopkg.in/yaml.v2 v2.2.2/go.mod h1:hI93XBmqTisBFMUTm0b8Fm+jr3Dg1NNxqwp+5A1VGuI=
|
||||
gopkg.in/yaml.v2 v2.2.7/go.mod h1:hI93XBmqTisBFMUTm0b8Fm+jr3Dg1NNxqwp+5A1VGuI=
|
||||
gopkg.in/yaml.v2 v2.2.8/go.mod h1:hI93XBmqTisBFMUTm0b8Fm+jr3Dg1NNxqwp+5A1VGuI=
|
||||
gopkg.in/yaml.v3 v3.0.0-20200313102051-9f266ea9e77c/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=
|
||||
gopkg.in/yaml.v3 v3.0.0-20210107192922-496545a6307b/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=
|
||||
BIN
logic/logic
Normal file
BIN
logic/logic
Normal file
Binary file not shown.
7
logic/main.go
Normal file
7
logic/main.go
Normal file
@@ -0,0 +1,7 @@
|
||||
package main
|
||||
|
||||
import "blazing/common/socket"
|
||||
|
||||
func main() {
|
||||
socket.NewServer(socket.WithPort("9999")).Start()
|
||||
}
|
||||
Reference in New Issue
Block a user