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bl/logic/service/pet/pet.go

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package pet
import (
"blazing/logic/service/common"
"blazing/modules/blazing/model"
)
type InInfo struct {
Head common.TomeeHeader `cmd:"2301" struc:"skip"`
CatchTime uint32
}
type OutInfo struct {
model.PetInfo
}
// PetReleaseOutboundInfo 宠物释放出站消息
type PetReleaseOutboundInfo struct {
HomeEnergy uint32 `json:"home_energy" fieldDescription:"暂定0" autoCodec:"true" uint:"true"`
FirstPetTime uint32 `json:"first_pet_time" fieldDescription:"精灵生成时间" autoCodec:"true" uint:"true"`
Flag uint32
PetInfo model.PetInfo `json:"pet_info" fieldDescription:"精灵信息" autoCodec:"true"`
}
// 放入背包或者加入仓库
type PetReleaseInboundInfo struct {
Head common.TomeeHeader `cmd:"2304" struc:"skip"`
CatchTime uint32 `json:"catch_time" fieldDescription:"精灵生成时间" autoCodec:"true" uint:"true"`
Flag uint32 `json:"flag" fieldDescription:"0为放入仓库1为放入背包" autoCodec:"true" uint:"true"`
}
type PetShowInboundInfo struct {
Head common.TomeeHeader `cmd:"2305" struc:"skip"`
CatchTime uint32 `codec:"catchTime" inboundMessageType:"Pet_Show"`
Flag uint32 `codec:"flag"`
}
type PetShowOutboundInfo struct {
UserID uint32 `codec:"UserID" description:"米米号"`
CatchTime uint32 `codec:"CatchTime" description:"精灵获得的时间"`
ID uint32 `codec:"PetID" description:"精灵编号"`
Flag uint32 `codec:"flag" description:"1为显示 0为收回"`
Dv uint32 `codec:"dv" description:"个体"`
Shiny uint32 `codec:"shiny" description:"闪光状态标识"`
SkinID uint32 `codec:"skinID" description:"皮肤ID"`
Reserved1 [3]uint32
}
type PetOneCureInboundInfo struct {
Head common.TomeeHeader `cmd:"2310" struc:"skip"`
CatchTime uint32 `json:"catchTime" fieldDescription:"精灵捕捉时间" uint:"true"`
} // PetOneCureOutboundInfo 宠物单个治疗出站消息
type PetOneCureOutboundInfo struct {
CatchTime uint32 `json:"catchTime" fieldDescription:"精灵捕捉时间" uint:"true"`
}
type PET_ROWEI struct {
Head common.TomeeHeader `cmd:"2321" struc:"skip"`
ID uint32
CatchTime uint32 `json:"catchTime" fieldDescription:"精灵捕捉时间" uint:"true"`
}
type PET_RETRIEVE struct {
Head common.TomeeHeader `cmd:"2322" struc:"skip"`
//ID uint32
CatchTime uint32 `json:"catchTime" fieldDescription:"精灵捕捉时间" uint:"true"`
}
// PetDefaultInboundInfo
// 实现了InboundMessage接口
type PetDefaultInboundInfo struct {
Head common.TomeeHeader `cmd:"2308" struc:"skip"`
CatchTime uint32 `json:"catchTime" fieldDescription:"精灵捕捉时间" uint:"true" autoCodec:"true" inboundMessageType:"Pet_Default"`
}
// PetDefaultOutboundInfo
// 实现了OutboundMessage接口
type PetDefaultOutboundInfo struct {
IsDefault uint32 `json:"isDefault" fieldDescription:"0: 首发设置失败1: 首发设置成功" uint:"true" autoCodec:"true" outboundMessageType:"Pet_Default"`
}
// C2S_IS_COLLECT 前端(Client)→后端(Server):精灵收集任务状态查询请求包
type C2S_IS_COLLECT struct {
Head common.TomeeHeader `cmd:"2313" struc:"skip"`
Type uint32 `json:"type" msgpack:"type"` // 收集类型301=太空站10胜1=精灵收集计划一期第一种2=精灵收集计划一期第二种
}
// S2C_IS_COLLECT 后端(Server)→前端(Client):精灵收集任务状态查询回包
// 补充说明:
// 1. 此包同时适用于「精灵收集计划」和「太空站10胜送主宠」场景
// 2. isCom=0未领取才可调用 PRIZE_OF_PETKING(2317) 协议领取精灵
// 3. isCom=1已完成/已领取)时,代表奖励已领取,无需再调用领取协议
type S2C_IS_COLLECT struct {
ID uint32 `json:"id" msgpack:"id"` // 收集类型301=太空站10胜1=精灵收集计划一期第一种2=精灵收集计划一期第二种
IsCom uint32 `json:"isCom" msgpack:"isCom"` // 是否完成/是否已领取0=未完成/未领取1=已完成/已领取
}