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bl/logic/service/fight/node/Heal.go

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package node
import (
"blazing/logic/service/fight/action"
)
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// 治疗相关触发
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// 治疗前触发 回复翻倍效果
func (e *EffectNode) Heal_Pre(action.BattleActionI, *int) bool {
//panic("not implemented") // TODO: Implement
return true
}