2025-11-14 04:23:50 +08:00
|
|
|
|
package effect
|
|
|
|
|
|
|
|
|
|
|
|
import (
|
|
|
|
|
|
"blazing/logic/service/fight/info"
|
|
|
|
|
|
"blazing/logic/service/fight/input"
|
|
|
|
|
|
"blazing/logic/service/fight/node"
|
|
|
|
|
|
|
2025-12-05 00:24:02 +08:00
|
|
|
|
"github.com/alpacahq/alpacadecimal"
|
2025-11-14 04:23:50 +08:00
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
|
* 如果此回合miss,则立即死亡
|
|
|
|
|
|
*/
|
|
|
|
|
|
type Effect72 struct {
|
|
|
|
|
|
node.EffectNode
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
func init() {
|
|
|
|
|
|
ret := &Effect72{}
|
|
|
|
|
|
|
|
|
|
|
|
input.InitEffect(input.EffectType.Skill, 72, ret)
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// 命中之后
|
|
|
|
|
|
func (e *Effect72) OnSkill() bool {
|
|
|
|
|
|
if !e.Hit() {
|
|
|
|
|
|
e.Ctx().Our.Damage(e.Ctx().Our, &info.DamageZone{
|
|
|
|
|
|
Type: info.DamageType.True,
|
2025-12-05 00:24:02 +08:00
|
|
|
|
Damage: alpacadecimal.NewFromInt(int64(e.Ctx().Our.CurrentPet.Info.Hp)),
|
2025-11-14 04:23:50 +08:00
|
|
|
|
})
|
2025-12-01 23:31:48 +08:00
|
|
|
|
e.Ctx().Our.CurrentPet.NotAlive = true
|
2025-11-14 04:23:50 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
return true
|
|
|
|
|
|
}
|