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# Task 270: Effects 1965-1969
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1965
- `argsNum`: `1`
- `info`: `附加己方存活精灵共计已损失体力{0}%的百分比伤害自身持有凯旋预言时转化为真实伤害且当回合击败对手后恢复己方场下体力最低的首位精灵全部体力和所有技能PP值`
### Effect 1966
- `argsNum`: `2`
- `info`: `消除对手能力提升状态,若消除成功且自身持有回体Ⅰ则下回合造成的攻击伤害提升{0}%,若消除成功且对手持有失体Ⅰ则下回合造成的固定伤害、百分比伤害提升{1}%`
### Effect 1967
- `argsNum`: `1`
- `info`: `若自身持有回体标记则{0}回合内自身回合类效果无法被消除后出手则延续1回合`
### Effect 1968
- `argsNum`: `2`
- `info`: `若对手未持有失体Ⅰ则为对手附加持续{0}回合的失体Ⅰ,若对手已持有失体Ⅰ则将回合数刷新至{1}回合`
### Effect 1969
- `argsNum`: `1`
- `info`: `若对手持有失体标记则{0}回合内自身的能力提升状态无法被消除或吸取后出手则延续1回合`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明