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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 218: Effects 1705-1709
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1705
- `argsNum`: `1`
- `info`: `{0}%恢复自身所有PP值1点`
### Effect 1706
- `argsNum`: `1`
- `info`: `命中后造成的攻击伤害为0时吸取对手最大体力的{0}%`
### Effect 1707
- `argsNum`: `1`
- `info`: `本次攻击克制对手时伤害提升{0}%`
### Effect 1708
- `argsNum`: `2`
- `info`: `出手时本回合若未受到伤害则对手下{0}回合先制-{1}`
### Effect 1709
- `argsNum`: `1`
- `info`: `附加对手最大体力1/{0}的百分比伤害,未击败对手则恢复自身等量体力值`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明