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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 339: Effects 2310-2314
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 2310
- `argsNum`: `2`
- `info`: `若对手处于异常状态则自身下{0}次攻击技能造成的伤害提升{1}%`
### Effect 2311
- `argsNum`: `1`
- `info`: `消除对手的护盾、护罩消除成功自身所有技能PP值+{0}`
### Effect 2312
- `argsNum`: `4`
- `info`: `恢复自身最大体力的1/{0},恢复成功则{1}回合内自身技能额外附加恢复量{2}%的百分比伤害,对手未受到百分比伤害时随机附加{3}种非限制类异常状态`
### Effect 2313
- `argsNum`: `1`
- `info`: `无视攻击免疫效果对手不处于攻击免疫效果时吸取对手最大体力的1/{0}`
### Effect 2314
- `argsNum`: `0`
- `info`: `自身每触发过1次登场效果先制+1且忽略对手特防值的25%,未击败对手时重置自身登场效果的触发次数`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明