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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 337: Effects 2300-2304
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 2300
- `argsNum`: `2`
- `info`: `攻击伤害被限制时{0}%令对手{1}`
- `param`: `1,1,1`
### Effect 2301
- `argsNum`: `1`
- `info`: `{0}回合内自身免疫受到的攻击`
### Effect 2302
- `argsNum`: `0`
- `info`: `对手每有1个技能PP值小于3先制+1`
### Effect 2303
- `argsNum`: `4`
- `info`: `自身为满体力时消耗自身最大体力的1/{0}并令对手{1}自身不为满体力时吸取对手最大体力的1/{2}并令对手所有技能PP值-{3}`
- `param`: `1,1,1`
### Effect 2304
- `argsNum`: `0`
- `info`: `技能无效时消除对手回合类效果且己方每有1点危机感附加1种控制类异常状态每有1种未触发对手1回合内属性技能无效且自身重新触发1回合登场效果`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明