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feat: 实现失明状态并新增技能效果描述
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# Task 332: Effects 2275-2279
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 2275
- `argsNum`: `0`
- `info`: `未击败对手则将对手标记为狩杀之的`
### Effect 2276
- `argsNum`: `0`
- `info`: `将对方场下对自身克制系数最高且存活的一只非狩杀之的精灵标记为狩杀之的`
### Effect 2277
- `argsNum`: `0`
- `info`: `将对方场下对自身克制系数最低且存活的一只非狩杀之的精灵标记为狩杀之的`
### Effect 2278
- `argsNum`: `3`
- `info`: `若对手为狩杀之的则造成的攻击伤害提升{0}%,若对手不为狩杀之的则自身当回合无法造成攻击伤害且附加等同于狩杀之的体力{1}%的百分比伤害,自身拥有狩杀之魂时上述效果提升{2}%`
### Effect 2279
- `argsNum`: `1`
- `info`: `自身击败狩杀之的时对方下只精灵出战时将被标记为狩杀之的且自身每有1层狩杀之魂自身下次攻击造成的伤害提升{0}%`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明