Files
bl/docs/effect-unimplemented-tasks/task-288-effects-2055-2059.md
xinian 03a28c968b
Some checks failed
ci/woodpecker/push/my-first-workflow Pipeline failed
feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

36 lines
1.2 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# Task 288: Effects 2055-2059
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 2055
- `argsNum`: `0`
- `info`: `若对手为自身天敌则消除对手回合类效果`
### Effect 2056
- `argsNum`: `2`
- `info`: `击败对手则恢复自身全部体力且自身每有{0}层堕龙残怨获得{1}层黯龙余恨`
### Effect 2057
- `argsNum`: `1`
- `info`: `全属性+{0},自身为对手天敌时强化效果翻倍`
### Effect 2058
- `argsNum`: `0`
- `info`: `若自身为对手天敌则先制+1`
### Effect 2059
- `argsNum`: `2`
- `info`: `自身免疫下{0}次受到的异常状态,每次免疫成功吸取对手{1}点体力`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明