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feat: 实现失明状态并新增技能效果描述
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# Task 267: Effects 1950-1954
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1950
- `argsNum`: `1`
- `info`: `命中后吸取对手最大体力的{0}%,若打出的攻击伤害为偶数则效果翻倍`
### Effect 1951
- `argsNum`: `0`
- `info`: `对手处于护盾状态时先制额外+3`
### Effect 1952
- `argsNum`: `2`
- `info`: `无视对手能力提升状态,无视成功则{0}%令对手{1}`
- `param`: `1,1,1`
### Effect 1953
- `argsNum`: `1`
- `info`: `对手处于能力下降状态则威力提升{0}%`
### Effect 1954
- `argsNum`: `2`
- `info`: `{0}%的概率造成的攻击伤害为{1}倍`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明