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feat: 实现失明状态并新增技能效果描述
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# Task 240: Effects 1815-1819
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1815
- `argsNum`: `2`
- `info`: `激发啵啵家族天生的防御能力,令对手下{0}次使用的攻击技能无效触发当回合结束后恢复自身最大体力的1/{1}`
### Effect 1816
- `argsNum`: `4`
- `info`: `激发啵啵家族失传的攻击能力,{0}%的概率造成{1}倍伤害自身体力高于最大体力1/{2}时概率翻倍,未触发则下回合自身所有技能先制+{3}`
### Effect 1817
- `argsNum`: `0`
- `info`: `消除对手回合类效果,消除成功则下回合自身技能必定先手`
### Effect 1818
- `argsNum`: `1`
- `info`: `{0}回合内免疫并反弹自身受到的固定伤害和百分比伤害`
### Effect 1819
- `argsNum`: `3`
- `info`: `{0}%令对手{1},未触发则自身免疫下{2}次受到的异常状态`
- `param`: `1,1,1`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明