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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 228: Effects 1755-1759
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1755
- `argsNum`: `2`
- `info`: `获得{0}点护盾,护盾消失时使对手下{1}次攻击技能无效`
### Effect 1756
- `argsNum`: `3`
- `info`: `消除对手回合类效果,消除成功则{0}%令对手{1},未触发或对手回合类效果无法被消除则下{2}次对手使用的属性技能无效`
- `param`: `1,1,1`
### Effect 1757
- `argsNum`: `2`
- `info`: `免疫下{0}次自身受到的异常状态,每次免疫成功则在回合结束时附加{1}点真实伤害`
### Effect 1758
- `argsNum`: `3`
- `info`: `{0}回合内对手使用攻击技能则使对手随机{1}个技能的PP值归零且为己方场上附加{2}柄圣剑`
### Effect 1759
- `argsNum`: `2`
- `info`: `{0}回合内对手使用属性技能则被处决精灵所有技能PP值-{1}`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明