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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 177: Effects 1498-1502
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1498
- `argsNum`: `3`
- `info`: `随机附加烧伤,冻伤,失明,失神中的{0}种异常状态,未触发则自身下{1}回合造成的伤害提升{2}%`
### Effect 1499
- `argsNum`: `0`
- `info`: `体力低于最大体力的1/3时先制+3`
### Effect 1500
- `argsNum`: `3`
- `info`: `1回合做{0}-{1}次攻击,自身处于护盾状态下连击上限为{2}`
### Effect 1501
- `argsNum`: `0`
- `info`: `命中后为对手种下一颗黑暗之种黑暗之种经过4回合逐渐成长每回合结束使对手随机1个技能PP值-1长大后使对手所有技能PP值-1`
### Effect 1502
- `argsNum`: `0`
- `info`: `对手身上存在黑暗之种时先制+1`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明