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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 156: Effects 1393-1397
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1393
- `argsNum`: `4`
- `info`: `{0}回合内每回合使用技能则造成伤害前令对手防御-{1}、速度-{2}未触发则附加对手最大体力1/{3}的百分比伤害`
### Effect 1394
- `argsNum`: `2`
- `info`: `{0}回合内对手使用属性技能则随机进入{1}种异常状态`
### Effect 1395
- `argsNum`: `0`
- `info`: `若先出手则必定打出致命一击`
### Effect 1396
- `argsNum`: `4`
- `info`: `{0}回合内每回合吸取对手最大体力的1/{1}自身体力低于最大体力的1/{2}时转变为吸取对手最大体力的1/{3}`
### Effect 1397
- `argsNum`: `2`
- `info`: `全属性+{0}自身体力低于1/{1}时强化效果翻倍`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明