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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 142: Effects 1323-1327
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1323
- `argsNum`: `1`
- `info`: `造成伤害的{0}%恢复自身体力,若打出致命一击则附加恢复体力值等量的百分比伤害`
### Effect 1324
- `argsNum`: `0`
- `info`: `消耗自身全部体力使对手受到等同于自身最大体力1/1的百分比伤害且3回合内对手无法通过技能恢复自身体力`
### Effect 1325
- `argsNum`: `0`
- `info`: `对手不处于能力下降状态则必定打出致命一击`
### Effect 1326
- `argsNum`: `1`
- `info`: `全属性+{0},自身处于护盾状态时强化效果翻倍`
### Effect 1327
- `argsNum`: `2`
- `info`: `造成的伤害低于{0}则吸取对手最大体力的1/{1}并为自身附加等量的护盾`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明