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bl/logic/service/fight/boss/NewSeIdx_26.go

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package effect
import (
"blazing/logic/service/fight/action"
"blazing/logic/service/fight/input"
)
// 26. 给一种 battle_attr 增加固定 n 点属性值;a1: battle_attr, a2: n
type NewSel26 struct {
NewSel0
}
func (e *NewSel26) TurnStart(fattack *action.SelectSkillAction, sattack *action.SelectSkillAction) {
}
func (e *NewSel26) TurnEnd() {
}
func init() {
input.InitEffect(input.EffectType.NewSel, 26, &NewSel26{})
}