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# Task 202: Effects 1625-1629
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1625
- `argsNum`: `3`
- `info`: `造成的伤害高于{0}则{1}%令自身全属性+{2}`
### Effect 1626
- `argsNum`: `1`
- `info`: `后出手时将当回合护盾所承受的伤害值以百分比伤害的形式{0}%反弹给对手`
### Effect 1627
- `argsNum`: `3`
- `info`: `{0}回合做{1}-{2}次攻击,若本回合攻击次数达到最大则必定秒杀对手`
### Effect 1628
- `argsNum`: `2`
- `info`: `每次使用该技能击败对手则恢复自身全部体力,同时重置该技能使用次数并使该技能攻击威力提升{0}点,未击败对手时令自身下回合攻击技能先制+{1}`
### Effect 1629
- `argsNum`: `4`
- `info`: `{0}基础速度值{1}{2}则自身下回合先制+{3}`
- `param`: `4,0,0|7,1,1`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明