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# Task 320: Effects 2215-2219
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 2215
- `argsNum`: `1`
- `info`: `每消耗20%的PP值则造成的攻击伤害提升{0}%`
### Effect 2216
- `argsNum`: `1`
- `info`: `打出致命一击时造成的攻击伤害提升{0}%`
### Effect 2217
- `argsNum`: `2`
- `info`: ``
### Effect 2218
- `argsNum`: `3`
- `info`: `为自身附加{0}回合的{1},若自身已处于{1}则改为全属性+{2}`
- `param`: `1,1,1`
### Effect 2219
- `argsNum`: `1`
- `info`: `使自身的光辉能量提升至最大体力的{0}%`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明