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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 183: Effects 1528-1532
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1528
- `argsNum`: `1`
- `info`: `附加{0}点真实伤害`
### Effect 1529
- `argsNum`: `1`
- `info`: `消除对手能力提升状态,消除成功则附加{0}点真实伤害`
### Effect 1530
- `argsNum`: `1`
- `info`: `遇到天敌时附加{0}点真实伤害`
### Effect 1531
- `argsNum`: `2`
- `info`: `{0}回合内每回合使用技能附加{1}点固定伤害,若对手未受到固定伤害则额外附加等量的真实伤害`
### Effect 1532
- `argsNum`: `0`
- `info`: `对手不存在神印则攻击必定打出致命一击对手每存在1层神印则100%使对手随机1项技能PP值归零`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明