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feat: 实现失明状态并新增技能效果描述
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# Task 150: Effects 1363-1367
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1363
- `argsNum`: `3`
- `info`: `造成的伤害低于{0}则{1}%令对手{2},未触发则消除对手回合类效果`
- `param`: `1,2,2`
### Effect 1364
- `argsNum`: `0`
- `info`: `令对手随机进入烧伤、冻伤、中毒、焚烬、冰封、感染中的2种异常状态未触发控制类异常状态则2回合内令对手使用的属性技能无效`
### Effect 1365
- `argsNum`: `4`
- `info`: `命中后{0}%令对手{1},自身每损失{2}%的体力则进入异常概率提升{3}%`
- `param`: `1,1,1`
### Effect 1366
- `argsNum`: `3`
- `info`: `附加攻击伤害{0}%的百分比伤害,每次使用增加{1}%,最高{2}%`
### Effect 1367
- `argsNum`: `2`
- `info`: `随机附加{0}种异常状态,未触发则{1}回合内令对手使用的属性技能无效`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明