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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 044: Effects 830-835
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 830
- `argsNum`: `0`
- `info`: `若后出手,则免疫本回合受到的伤害`
### Effect 831
- `argsNum`: `1`
- `info`: `附加自身最大体力{0}%的百分比伤害`
### Effect 833
- `argsNum`: `1`
- `info`: `当回合若未击败对手则吸取对手最大体力的1/{0}`
### Effect 834
- `argsNum`: `2`
- `info`: `{0}回合内自身能力提升状态被消除或吸取时,{1}回合内对手属性技能无效`
### Effect 835
- `argsNum`: `0`
- `info`: `反转自身能力下降状态,反转成功则恢复自身全部体力`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明