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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 112: Effects 1173-1177
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1173
- `argsNum`: `1`
- `info`: `未击败对手则回合结束后附加对手最大体力1/{0}的百分比伤害自身体力为0时也可触发`
### Effect 1174
- `argsNum`: `0`
- `info`: `若自身处于能力提升状态则先制+2`
### Effect 1175
- `argsNum`: `2`
- `info`: `获得{0}点护盾护盾消失时恢复自身最大体力的1/{1}`
### Effect 1176
- `argsNum`: `3`
- `info`: `{0}%概率伤害为{1}倍,未触发则附加{2}点固定伤害`
### Effect 1177
- `argsNum`: `0`
- `info`: `自身处于能力提升状态则使自身能力提升状态翻倍`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明