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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 086: Effects 1041-1046
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1041
- `argsNum`: `2`
- `info`: `造成的攻击伤害若低于{0}则令对手下{1}次使用的攻击技能无效`
### Effect 1042
- `argsNum`: `1`
- `info`: `{0}回合内每回合自身技能消除对手能力提升状态`
### Effect 1043
- `argsNum`: `1`
- `info`: `反转自身能力下降状态,反转成功则{0}回合受到的伤害转化为自身体力`
### Effect 1045
- `argsNum`: `1`
- `info`: `未击败对手则附加自身最大体力1/{0}的百分比伤害`
### Effect 1046
- `argsNum`: `1`
- `info`: `若对手不处于异常状态则附加对手最大体力1/{0}的百分比伤害`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明