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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 140: Effects 1313-1317
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1313
- `argsNum`: `1`
- `info`: `命中后使对手受到{0}点固定伤害,未命中则自身死亡,同时使对手下次施放的技能无效(包括必中技能)`
### Effect 1314
- `argsNum`: `1`
- `info`: `令自身下{0}次受到的攻击伤害转化为体力`
### Effect 1315
- `argsNum`: `1`
- `info`: `{0}%的概率打出致命一击`
### Effect 1316
- `argsNum`: `2`
- `info`: `先出手时令自身随机{0}项属性+{1}`
### Effect 1317
- `argsNum`: `1`
- `info`: `后出手时恢复自身最大体力的1/{0}`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明