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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 309: Effects 2160-2164
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 2160
- `argsNum`: `2`
- `info`: `{0}回合内使用技能随机附加{1}种非限制类异常状态`
### Effect 2161
- `argsNum`: `9`
- `info`: `{0}回合内使用技能令对手{1},未触发则自身下{7}次攻击造成伤害提升{8}%`
- `param`: `0,1,1`
### Effect 2162
- `argsNum`: `1`
- `info`: `下次击败对手时,令对方下只出战精灵{0}`
- `param`: `1,0,0`
### Effect 2163
- `argsNum`: `1`
- `info`: `消除对手回合类效果,若对手回合类效果无法被消除则对手{0}技能PP值归0`
- `param`: `27,0,0`
### Effect 2164
- `argsNum`: `1`
- `info`: `自身每有1级能力提升吸取对手{0}点体力,双方任意一方处于异常状态时效果翻倍`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明