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# Task 280: Effects 2015-2019
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 2015
- `argsNum`: `0`
- `info`: `若自身当前不处于威破形态则将自身转换为威破形态,若自身当前处于威破形态则将自身转换为强击形态`
### Effect 2016
- `argsNum`: `3`
- `info`: `{0}回合内每回合使用技能{1}%令对手随机进入{2}种控制类异常状态`
### Effect 2017
- `argsNum`: `0`
- `info`: `击败对手则对方下只出战精灵首回合先制效果失效`
### Effect 2018
- `argsNum`: `0`
- `info`: `若未命中则100%令对手烧伤`
### Effect 2019
- `argsNum`: `2`
- `info`: `{0}回合内令自身所有体力恢复效果减少{1}%`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明