Files
bl/docs/effect-unimplemented-tasks/task-236-effects-1795-1799.md
xinian 03a28c968b
Some checks failed
ci/woodpecker/push/my-first-workflow Pipeline failed
feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

38 lines
1.4 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# Task 236: Effects 1795-1799
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1795
- `argsNum`: `2`
- `info`: `1回合做{0}次攻击自身每存在1层堕恶神祇则攻击次数+{1}`
### Effect 1796
- `argsNum`: `2`
- `info`: `附加对手最大体力{0}%的百分比伤害,堕恶神祇层数达到{1}层则转变为等量的真实伤害`
### Effect 1797
- `argsNum`: `1`
- `info`: `当回合击败对手则令自身堕恶神祇的重置层数+{0}`
### Effect 1798
- `argsNum`: `3`
- `info`: `下回合对手未使用攻击技能则{0}%令对手{1},未触发则令对手下{2}次属性技能失效`
- `param`: `1,1,1`
### Effect 1799
- `argsNum`: `3`
- `info`: `后出手时{0}%令对手{1},未触发则令对手下{2}次使用的攻击技能无效`
- `param`: `1,1,1`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明