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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 077: Effects 996-1000
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 996
- `argsNum`: `2`
- `info`: `自身体力高于1/{0}时,附加自身当前体力{1}%的百分比伤害`
### Effect 997
- `argsNum`: `2`
- `info`: `自身体力低于1/{0}时恢复自身最大体力的1/{1}并造成等量百分比伤害`
### Effect 998
- `argsNum`: `2`
- `info`: `{0}回合内自身能力提升状态被消除或吸取时,{1}回合内对手属性技能命中效果失效`
### Effect 999
- `argsNum`: `2`
- `info`: `自身每处于{0}种能力提升状态,造成的伤害提升{1}%`
### Effect 1000
- `argsNum`: `3`
- `info`: `命中则{0}%使对手{1},未触发则附加{2}点固定伤害`
- `param`: `1,1,1`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明