Files
bl/docs/effect-unimplemented-tasks/task-017-effects-694-698.md
xinian 03a28c968b
Some checks failed
ci/woodpecker/push/my-first-workflow Pipeline failed
feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

37 lines
1.1 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# Task 017: Effects 694-698
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 694
- `argsNum`: `1`
- `info`: `{0}回合攻击必定先出手`
### Effect 695
- `argsNum`: `2`
- `info`: `{0}回合内{1}%令对手使用的属性技能无效`
### Effect 696
- `argsNum`: `3`
- `info`: `暴击率提升{0}%,每次使用额外提升{1}%,最高概率{2}%`
### Effect 697
- `argsNum`: `0`
- `info`: `无视伤害限制效果`
### Effect 698
- `argsNum`: `2`
- `info`: `当回合击败对手时,对方下只精灵出战时{0}%{1}`
- `param`: `1,1,1`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明