Files
bl/docs/effect-unimplemented-tasks/task-163-effects-1428-1432.md
xinian 03a28c968b
Some checks failed
ci/woodpecker/push/my-first-workflow Pipeline failed
feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

39 lines
1.4 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# Task 163: Effects 1428-1432
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1428
- `argsNum`: `8`
- `info`: `{0}%使对手全属性-1{1}回合内每回合对手{2}`
- `param`: `0,2,2`
### Effect 1429
- `argsNum`: `2`
- `info`: `50%的概率打出致命一击,未触发则{0}%令对手{1}`
- `param`: `1,1,1`
### Effect 1430
- `argsNum`: `6`
- `info`: `造成的伤害低于{0}则{1}%令对手{2},未触发则下{3}回合攻击技能{4}%令对手{5}`
- `param`: `1,2,2|1,5,5`
### Effect 1431
- `argsNum`: `0`
- `info`: `“辛”死亡后额外先制+1且25%打出致命一击`
### Effect 1432
- `argsNum`: `0`
- `info`: `“辛”存活时50%的概率令自身2回合内回合类效果无法被消除后出手则延续至下2回合“辛”死亡后概率翻倍`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明