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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 334: Effects 2285-2289
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 2285
- `argsNum`: `3`
- `info`: `{0}回合内对手无法通过技能恢复体力,若对手当回合未选择技能则改为{1}回合内对手体力恢复效果减少{2}%`
### Effect 2286
- `argsNum`: `2`
- `info`: `对手下{0}次回合类效果、能力提升效果被消除时,体力上限减少{1}点`
### Effect 2287
- `argsNum`: `2`
- `info`: `{0}回合内使用技能恢复自身最大体力的1/{1}并造成等量百分比伤害,恢复效果溢出时转化为等量的护盾`
### Effect 2288
- `argsNum`: `0`
- `info`: `技能无效时为对手附加3回合的琼花仙荼`
### Effect 2289
- `argsNum`: `2`
- `info`: `自身每点亮1颗雷辰威力提升{0}点若自身未点亮雷辰则己方每存活1只精灵造成的攻击伤害不低于{1}`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明